Backport ' Fix list_for_each_entry* define conflict with lll #34 '
Update README.md
(RSP HLE) Inline sample_mix
(Emscripten/iOS) Reuse old gles2glide64 codebase again - OK, fuck it - this time we'll use Clang to regression test this POS codebase.
Take out Rice config loading - Rice needs to be completely rewritten/reimplemented
anyway
(OSX) Fix linking with Mavericks
Revert "(RSP HLE) Inline sample_mix"

This reverts commit 014c48c4561c51c5324ba5eaec163fcf82232c7d.
Backport - https://github.com/Narann/mupen64plus-video-rice/commit/b8f7ef821c13ca0efaeb627ec24511880a7beaa4
Rice backport - as fog coordinate array is supposed to be part of OGL1.4, we consider…
… it as always present and remove any code that deal without it -
https://github.com/Narann/mupen64plus-video-rice/commit/4242c9305e3315ca0ea565f95d6041c072f23637
Rice backport -  As GL_ARB_mutitexture is part of OGL1.3 I removed every part of the c…
…ode that doesnt considere it as default and update to remove ARB suffixes.
https://github.com/Narann/mupen64plus-video-rice/commit/2814a5e3043412ebbce4a3a1ac1f52f582f12651
Rice backport -  remove GL_ARB_texture_env_combine and GL_EXT_texture_env_combine chec…

…ks and consider them always true as they both are part of OGL1.3, also clean the constant names - https://github.com/Narann/mupen64plus-video-rice/commit/9de00e9331e8919ddb232d266d8db1b3589f739b
Rice - Remove every mirror extension check as OGL hardware mirroring is in core since OGL1.5. This also removes some unused software mirroring code. https://github.com/Narann/mupen64plus-video-rice/commit/40c2bbba9dde36a37e5f6ba7a2057fc1c664a005
Rice - remove old if-ogl checks - https://github.com/Narann/mupen64plus-video-rice/commit/82bf6f2c44bc01144260c4f4c2b53caf547f4b36
Rice backport -  fix fog. Now fog vertex coordinate use a good value
(Rice backport) - Remove deprecated vertex shader - https://github.com/Narann/mupen64plus-video-rice/commit/8c6a8c80587867f1f451386da1c5f2403a06c27e
(Rice backport) -  Better handle of negative fractionnal part in moveword insert matrix …
…(now the fractionnal part is added/substracted depending on the integer sign). This fix trees deformations in SSB64
(Rice) Get rid of NV Register combiner
(Rice) Get rid of some stubbed out code
(Rice) Remove supportTextureObject - implicitly always the case
(Rice) Get rid of some unused bools