Buffer divide in tow class vertexbuffer and index buffer
refond Pool system
add a composent nbrObject to MemoryBlockGPU to avoid duplicata
avance on addVertices
some changement on Pool adapt for the new container
Pool draw done indices + vertex
some correction
some useless change
VerticeManager are become GeometryManager, compile and is adapt for the new architecture, clean, debug, draw, and test are now necessary
draw finish need to test and clean code
some fix before merge