Implement ParkView with IViewModel property
Add Update and Draw method to IGameView

Use Dependency Injection to do it better
Add and use interface IParkView
Add Draw method in Model
Use SpriteBatch inside Mylibgdx game
Dispose the SpriteBatch
Draw player in draw method of ParkView.
crzate

parkview
view

view
Add Walkers.png
Ajout de la méthode setTexture dans ISprite
Use Create method of ParkView and and draw texture
Update draw method in SpriteBase
Boutton

Ajout d’un bouton
Create Ibackgroud + background class + Add first BG.png
Boutton

Ibutton + Button
Use SpriteBase to help to draw Button or Background
Add components (Button/Background) in IoC container
Add TODOs + IsClicked method to IButton
Update gitignore