Boxstation

re-enabled boxstation and added our LS13 stuff to it.
Fixed tgstation.dme after halloween update.
Fixed tgstation.dme after halloween update.
Removed medal code from halloween.dm
Merge branch 'main' of https://github.com/Spoffy/LLA-Station-13 into main
Halloween Hotfixes.
- Fixed werewolf breathing after dying.
- Commented zork peppermint out.
- Made the Werewolf show up on the player panel.
Made a minimum player requirement for werewolf spawning.
Fixed candy not recognizing the parent function's return value.
Fixed werewolf howling when dead.
Removed werewolf's ability to completely devour people and turn them into bones.
Replaced the empty gateway room with maint

-added more maint secrets (much like the ones you would find on
metastation
-added secrets (much like the one on metastation)
-swapped the insanity ward in brig to a brig infirmary (much like the
one on metastation)
-removed zombie spawn point from virology
Merge pull request #117 from FlavoredCactus/BOXSTATION

Boxstation 
*Zombie stamp of approval*
commented out the cauldrons spawning.  per DZ

Ok so... i commented out the cauldrons spawning as we switched maps and
the coordinates for there spawn points have not been made, re-make these
coords or make landmarks before uncommenting. per don zombie. ~Flavo
Merge pull request #118 from FlavoredCactus/main

Commented out the cauldrons spawning.  per DZ
Missing Icons (clown alt masks)

-Missing icons
-Fixed the brig up a bit, was missing some stuff
Merge pull request #119 from FlavoredCactus/main

Missing Icons (clown alt masks)
Halloween Coustumes in autodrobe

-removed some rogue pixels on halloween coustumes. per lichling
-added a drinks fridge to the bar
-added halloween coustumes to autodrobe
-fixed incorect iconstates on underwear shirts
Merge pull request #120 from FlavoredCactus/main

Halloween Coustumes in autodrobe
Moved a carp spawn away from brig window

-Moved a carp spawn away from brig window
-Made the science testing area have white floors instead of grey ones so
it matchs the rest of the department.
Moved all the APCs into there rooms rather then maint
AI satalite on boxstation
Linked the turret control to the turrets on the new AI sat