Blurry Halo Selection fix

* Ignore LOS setting when drawing for selection outline, fixes for cloaked units.
Make sure to use local function name when possible (blurryhaloselect)
Merge pull request #24 from dvr333/master

Blurry Halo Selection fix for cloaked units
Added a workaround for Spring being unable to handle turnRate=0 in unit_attributes.
Merge branch 'master' of https://github.com/ZeroK-RTS/Zero-K
Merge branch 'master' of https://github.com/ZeroK-RTS/Zero-K
unit_carrier_drones.lua: make attached drone obey pitch,yaw,roll of its parent carrier