Standardizes and expands the warning() and error() procs.
fixes shit
Finishes up warning and error standardization.
Merge branch 'master' of https://github.com/tgstation/-tg-station into warnstandardization

Conflicts:
	code/game/objects/items/weapons/AI_modules.dm
WTF BYOND????
Merge branch 'master' of https://github.com/tgstation/-tg-station into warnstandardization

Conflicts:
	code/_onclick/telekinesis.dm
	code/game/sound.dm
[violent frothing]
[VIOLENT FROTHING]
More qdel() changes.
Move all atom/Destroy() behavior to atom/movable/Destroy() so turf/areas that get qdel()'d just get del()'d like they're supposed to. Also do tag = null, which should make more things GC.
Make cameras GC correctly and some misc grammar fixes.
Make smoke grenades GC.
Tell camera bugs to del() because I'm not working on complex behavior for one item.
Fixes #3263/telekinetic grab showing up on examine

Fixes #3263.
forgot a |
Replaces carrot with analyzer for x-ray cams.
Replaces the carrot with the analyzer.
Fixes blueprints not being able to generate a second area.
Thanks to dosfox for the fix mentioned on the issue report.
Fisex issue #2327
Adds message when starting to disconnect computer monitor

* Adds message when starting to disconnect computer monitor with screwdriver.
* replacing \blue with span class stuff in messages.
Adds some messages during computer construction steps

* Adds messages for the player when wrenching, welding, putting cable and glass panel during computer construction steps.
* Also adds messages when the player doesn't have enough cable or glass.
'caution'->'notice'
Fixing banana peel
Cyborgs notified of master AI renames

Cyborgs will know when the name of its master AI changes. No more confusion!
Changed the wording on the round-end messages of double agents, now clowns and mime won't have different text than the rest.