Quiver autopickup implemented
quivers container changed to std::map and loop modified
Multiquiver autoloading
max_charges_from_flag() tweaks
changed outdated comment
Prune commented code
Integrated quiver code int pickup volume check
Added support for dynamic linking and some other stuff.
Oops, c&p error. Should be endif.
Indentation fix.
Removed autopickup dependency
Since its done that way above.
Autoload fullest quivers first
One line is enough.
No more wielding arrows on pickup
Remove dead code: monStr2monId

That map is created, but never read anywhere.
The function that populates that map (init_translation) can also be removed as it would be empty now.
Fix single arrow pickup and small refactor
Made some changes, based on advice from @kevingranade.
Moderate game::pickup refactor and output msg tweaking
Capped autoquiver move decrement to 100