Initial commit (just angular seed)
Removed excess from angular seed
Set max-age in caching to zero (i.e. do not use cache on development server)
Worked on setting up controllers and initial screen layout
Setup script to deploy app to GitHub Pages
Moved .nojekyll file into app folder
Finished setting up controllers and initial layout
Added bower_components to the repo (necessary to make deploying to GitHub Pages easy)
Added angular-sails and socket.io-client
Added a 'Waiting for match...' message
Working on the bootstrap process (i.e. retrieving the Lobby ID to subscribe to via either URL param or Chromecast)
Refactored code to be cleaner (i.e. less nesting)
Removed unused bower modules. Setup socket connection to our gameframe server.
Added chromecast functionality
Added the ability to enter a lobby ID manually if not given in the URL and device is not a chromecast
Cannot hotlink to the gameframe.dyndns.org server as those links are over http and not https, resulting in the files not being loaded. Until the server is setup on https, link to the affected files locally.
Initial implementation of messaging. May have issues with socket connections, still looking into.
Setup manual bootstrap process for Angular and make initial request to server to fetch cookie
Wait until the socket is connected before trying to listen to events
Fixed how the sockets are listening for messages