Code Review for Job #20055

Code Review for Job #20055 - Workitem available at https://www.worklist.net/20055
ctrlaltdavid, could you move this code out of SkeletonModel::buildShapes() and into SkeletonModel::setJointStates()?

buildShapes() is not necessarily called on all SkeletonModels... only those that need to collide, but I think you want _defaultEyeModelPosition to be set correctly for SkeletonModels that successfully load their geometry and build their JointState's.