Setting TransformGesture.ProjectionNormal while Projection is set to Camera will reset it to Local mode.
Updated examples to move in camera space.
Optimized and refactored transform gestures, removed LocalPosition properties.
Made TimedSequence more generic.
Refactored Flick Gesture.
Updated how LongPressGesture and TapGesture behave with distance limits.
Fixed RequireToFail gesture remaining failed if the one which waits fails first.