draw lines when units/paths are deleted
store delete line vertices directly instead of segments that units were removed from
only draw delete line when unit moved
move delete line rendering code into MoveLineRenderer class
draw lines when deleting other paths
only add move lines when appropriate
Merge branch 'move-lines'
add cost tooltip
add back stacking GUI toggle
disallow giving commands in replays
add 'they see' and 'you see' descriptions