readahead: make context readahead more conservative

This helps performance on moderately dense random reads on SSD.

Transaction-Per-Second numbers provided by Taobao:

		QPS	case
		-------------------------------------------------------
		7536	disable context readahead totally
w/ patch:	7129	slower size rampup and start RA on the 3rd read
		6717	slower size rampup
w/o patch:	5581	unmodified context readahead

Before, readahead will be started whenever reading page N+1 when it happen
to read N recently.  After patch, we'll only start readahead when *three*
random reads happen to access pages N, N+1, N+2.  The probability of this
happening is extremely low for pure random reads, unless they are very
dense, which actually deserves some readahead.

Also start with a smaller readahead window.  The impact to interleaved
sequential reads should be small, because for a long run stream, the the
small readahead window rampup phase is negletable.

The context readahead actually benefits clustered random reads on HDD
whose seek cost is pretty high.  However as SSD is increasingly used for
random read workloads it's better for the context readahead to concentrate
on interleaved sequential reads.

Another SSD rand read test from Miao

        # file size:        2GB
        # read IO amount: 625MB
        sysbench --test=fileio          \
                --max-requests=10000    \
                --num-threads=1         \
                --file-num=1            \
                --file-block-size=64K   \
                --file-test-mode=rndrd  \
                --file-fsync-freq=0     \
                --file-fsync-end=off    run

shows the performance of btrfs grows up from 69MB/s to 121MB/s, ext4 from
104MB/s to 121MB/s.

Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Tested-by: Tao Ma <tm@tao.ma>
Tested-by: Miao Xie <miaox@cn.fujitsu.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
block: Reserve only one queue tag for sync IO if only 3 tags are available

In case a device has three tags available we still reserve two of them
for sync IO. That leaves only a single tag for async IO such as
writeback from flusher thread which results in poor performance.

Allow async IO to consume two tags in case queue has three tag availabe
to get a decent async write performance.

This patch improves streaming write performance on a machine with such disk
from ~21 MB/s to ~52 MB/s. Also postmark throughput in presence of
streaming writer improves from 8 to 12 transactions per second so sync
IO doesn't seem to be harmed in presence of heavy async writer.

Signed-off-by: Jan Kara <jack@suse.cz>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
mm, vmalloc: use well-defined find_last_bit() func

Our intention in here is to find last_bit within the region to flush.
There is well-defined function, find_last_bit() for this purpose and its
performance may be slightly better than current implementation.  So change
it.

Signed-off-by: Joonsoo Kim <iamjoonsoo.kim@lge.com>
Reviewed-by: Wanpeng Li <liwanp@linux.vnet.ibm.com>
Acked-by: Johannes Weiner <hannes@cmpxchg.org>
Acked-by: Zhang Yanfei <zhangyanfei@cn.fujitsu.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
mm, vmalloc: remove useless variable in vmap_block

vbq in vmap_block isn't used. So remove it.

Signed-off-by: Joonsoo Kim <iamjoonsoo.kim@lge.com>
Reviewed-by: Wanpeng Li <liwanp@linux.vnet.ibm.com>
Acked-by: Johannes Weiner <hannes@cmpxchg.org>
Acked-by: Zhang Yanfei <zhangyanfei@cn.fujitsu.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
alarmtimer: implement minimum alarm interval for allowing suspend

alarmtimer suspend return -EBUSY if the next alarm will fire in less
than 2 seconds.  This allows one RTC seconds tick to occur subsequent
to this check before the alarm wakeup time is set, ensuring the wakeup
time is still in the future (assuming the RTC does not tick one more
second prior to setting the alarm).  If suspend is rejected, hold a
wakeup source for 2 seconds to process the alarm prior to reattempting
suspend.

Signed-off-by: Todd Poynor <toddpoynor@google.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
alarmtimer: Use hrtimer per-alarm instead of per-base

Arve Hjønnevåg reported numerous crashes from the
"BUG_ON(timer->state != HRTIMER_STATE_CALLBACK)" check
in __run_hrtimer after it called alarmtimer_fired.

It ends up the alarmtimer code was not properly handling
possible failures of hrtimer_try_to_cancel, and because
these faulres occur when the underlying base hrtimer is
being run, this limits the ability to properly handle
modifications to any alarmtimers on that base.

Because much of the logic duplicates the hrtimer logic,
it seems that we might as well have a per-alarmtimer
hrtimer, and avoid the extra complextity of trying to
multiplex many alarmtimers off of one hrtimer.

Thus this patch moves the hrtimer to the alarm structure
and simplifies the management logic.

Cc: Arve Hjønnevåg <arve@android.com>
Cc: Colin Cross <ccross@google.com>
Cc: Thomas Gleixner <tglx@linutronix.de>
Reported-by: Arve Hjønnevåg <arve@android.com>
Signed-off-by: John Stultz <john.stultz@linaro.org>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
arm/dt: msm8974: Lower GPU voltage constraints

Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
msm: ipc: Possible memory corruption due to Sign Conversion

msm_ipc_router_skb_to_buf() takes an unsigned argument and assigns the
same to a signed local variable. This might cause issues when the value
of the argument is too high.

Change the datatype of the local variable to unsigned.

CRs-Fixed: 550606
Change-Id: I257a095681dd82fba05367fd6faf25820e95c719
Signed-off-by: Zaheerulla Meer <zmeer@codeaurora.org>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
msm: kgsl: change the load calculation equation & fix a couple of bugs, one of 'em was keeping the GPU on 320MHz if the GPU was not sleeping.

Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
defconfig updates
block: introduce the BFQ-v6r2 I/O sched for 3.4

Add the BFQ-v6r2 I/O scheduler to 3.4.
The general structure is borrowed from CFQ, as much code. A (bfq_)queue is
associated to each task doing I/O on a device, and each time a scheduling
decision has to be made a queue is selected and served until it expires.

    - Slices are given in the service domain: tasks are assigned budgets,
      measured in number of sectors. Once got the disk, a task must
      however consume its assigned budget within a configurable maximum time
      (by default, the maximum possible value of the budgets is automatically
      computed to comply with this timeout). This allows the desired latency
      vs "throughput boosting" tradeoff to be set.

    - Budgets are scheduled according to a variant of WF2Q+, implemented
      using an augmented rb-tree to take eligibility into account while
      preserving an O(log N) overall complexity.

    - A low-latency tunable is provided; if enabled, both interactive and soft
      real-time applications are guaranteed very low latency.

    - Latency guarantees are preserved also in presence of NCQ.

    - Also with flash-based devices, a high throughput is achieved while
      still preserving latency guarantees.

    - Useful features borrowed from CFQ: cooperating-queues merging (with
      some additional optimizations with respect to the original CFQ version),
      static fallback queue for OOM.

    - BFQ supports full hierarchical scheduling, exporting a cgroups
      interface.  Each node has a full scheduler, so each group can
      be assigned its own ioprio (mapped to a weight, see next point)
      and an ioprio_class.

    - If the cgroups interface is used, weights can be explictly assigned,
      otherwise ioprio values are mapped to weights using the relation
      weight = IOPRIO_BE_NR - ioprio.

    - ioprio classes are served in strict priority order, i.e., lower
      priority queues are not served as long as there are higher priority
      queues.  Among queues in the same class the bandwidth is distributed
      in proportion to the weight of each queue. A very thin extra bandwidth
      is however guaranteed to the Idle class, to prevent it from starving.

Change-Id: I992e9053242de8a53d28c6cde20d1ff0dfe9b77a
Signed-off-by: Paolo Valente <paolo.valente@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Josue Rivera <prbassplayer@gmail.com>

https://gerrit.slimroms.net/#/c/1009/1
3.4.73

Change-Id: Ia7511a091b1e2459a0cf6946994ffbb5999e2b42
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
3.4.74

Change-Id: I1bfeaadd1ee882481846ba620d3fbcf2230b7e3d
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
3.4.75

Change-Id: I7235db5f48a5b5b0bbcec7667a97ddf19be8e517
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
Edit kernel version in defconfig comment
Use ccache and fix build after 3.4.73 update by disabling py script
random: entropy tweaks are all the rage nowadays

use nonblocking for all.  Read this web page:
http://lwn.net/Articles/489734/

Change-Id: I91c2a4299593709c0bbb1c6bf5a1096d2469c82c
random: prevent add_input from doing anything

Change-Id: If6cb629788f170d3b904373a7d4ad4829ea69e4b
random: Statically compute poolbitshift, poolbytes, poolbits

From: "H. Peter Anvin" <hpa@linux.intel.com>

Use a macro to statically compute poolbitshift (will be used in a
subsequent patch), poolbytes, and poolbits.  On virtually all
architectures the cost of a memory load with an offset is the same as
the one of a memory load.

It is still possible for this to generate worse code since the C
compiler doesn't know the fixed relationship between these fields, but
that is somewhat unlikely.

Change-Id: Id0f84ff52c60a3b25e811e1b7b508574a1e6ae53
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
Cc: <stable@vger.kernel.org>
random: remove warning

Change-Id: I1c61bb75c53d3fb4a1e569f2facd759607c2d844