UI can listen to events - still needs to be implemented
ThinkResponseCollector is generic now. The response has to generic too
Refactored ThinkResponseCollector to be generic
getCurrentPlayerState is Option, now
typesafe-config rocks
anthill- and ant-thinkTicks established, Pretty logging
broken test fixed
all tests are ScalaTests now
TickMessage has FiniteDuration
speed-handling of ant improved. it has no initial speed anymore.
Squashed commit of the following:

commit feb02f20b638ab4cbcb3882e0e04300fb929c5b7
Merge: 8ab4740 bbcd8b7
Author: Florian Witteler <florian_witteler@gmx.de>
Date:   Wed Oct 22 19:56:15 2014 +0200

    Merge branch 'develop' into WIP

    Conflicts:
    	src/main/scala/de/flwi/antme/kernel/entities/Ant.scala
    	src/main/scala/de/flwi/antme/kernel/server/WorldPlayerProxy.scala
    	src/test/scala/de/flwi/antme/kernel/entities/AntTest.scala

commit 8ab4740fcad37515253b90aaae87b2e7c743caf7
Author: Florian Witteler <florian_witteler@gmx.de>
Date:   Tue Oct 21 22:32:07 2014 +0200

    enough for today
Rotation in Models implemented (Actors not yet). GoalApproaching Entity implemented
FSM completed. Direction and location still buggy.
FSM completed. Direction and location still buggy.
Direction and location still buggy. Check TODOs
ARGH evil bug: calculating an angle between a direction and a location is stupid.
cleanup and comments
cleanup
Merge branch 'master' into develop
speed-handling improved. Rotation --> Velocity(0); Move --> Velocity(max)