Fixed crafting upgrade a bit to prevent linked cards being batch crafted with the same channel.
Added some more utility methods for database component to allow manipulating slots (copy and clear).
Fixed screens rendering their orientation overlay when *any* OC item is held in hand; should only be the case when a screen is held (or a wrench tool).
Added a `store` method to inventory controller, to allow configuring databases this way. Closes #695.
Added `geolyzer.store` to save item stack representations of blocks in database components. Closes #654.
Expect this to not work for all blocks in existence. In particular blocks that have custom drop logic (e.g. to spawn stacks with NBT tags) will fail to be stored correctly. I'm afraid there's just no way to handle all cases introduced by all the mods out there. So this is good enough.