Fall back to regular death animation if deathknockdown/deathknockout don't exist (Fixes #1870)
Don't warn about SDL_CLIPBOARDUPDATE events
Fix crash when input settings contain extra channels
Pause frame updates when the window is minimized (Fixes #1868)
Merge branch 'master' of https://github.com/OpenMW/openmw
Merge remote-tracking branch 'miroslavr/master'
Werewolf: can't sleep in beds anymore, actors will attack you on sight, and if you are seen transforming, you will be marked for death