Removed trailing _d from OSX libraries, OSX uses a directory based naming convention to handle libraries configuration differences
Added support for building SDL sample via cmake, CMake only looks for SDL 1, but by setting SDL_LIBRARY, SDL_INCLUDE_DIR, SDL_IMAGE_LIBRARY, SDL_IMAGE_INCLUDE_DIR manually, SDL2 can be used.  This will need to be patched up to properly support SDL2
Added search for SDL in dependencies directory by default
Added SFML cmake support, only builds the SFML sample related to the version of SFML detected
Fix for GLEW enabled SFML builds
Various fixes to resolve issues with building python modules on OSX
fixed bug that cause invaders sample to be unable to run
Merge pull request #205 from bruceoutdoors/invaders-sample-fix

Fixes NULL pointer dereference due to the window being resized before shell_renderer is set, which results shell_renderer->SetViewport causing an exception.
Merge pull request #208 from libRocket/feature/osx-python-fixes

Various fixes to resolve issues with building python modules on OSX
Switched to using FindSFML.cmake from SFML distribution
Added default hint for SFML location in our dependancies directory
Merge pull request #203 from libRocket/feature/cmake-samples

Update cmake to build various samples
Removed Debug suffix completely based on input from Tom Mason @wheybags and general usage within other projects.  Continuous integration builds use separate directories for build configuration type which works as well as the name suffix
Merge pull request #173 from libRocket/feature/cmake-osx-lib-naming-convention

Removed CMAKE_DEBUG_POSTFIX as it is easily accomplished by building with different output directories and referencing the libraries this way from within dependent projects
Merge branch 'master' of https://github.com/libRocket/libRocket