start implementation of tetris
work on FSM of game
set up buttons
make tetris sprites
fixes after testing
clean up code and add scrolling virtical text for title
fix bugs and make game speed up when score gets higher
Merge remote-tracking branch 'origin/master' into dev/jpsnyder/led/tetris
clean up code, add copyright, add to game menu, move sprites to tetris_sprite
set game to work with any size matrix display, needs testing
start implementation of aspirin game
state implementation of aspirin
make small fix in led_matrix api to avoid the slow down when scrolling a long amount of text
small debug fixes
fix bug when doing angle=180... I thought this was already fixed... weird
fixes after more debugging
copy Joe's breakout game to led_matrix_games folder
copy Joe's space_invaders game to led_matrix_games folder
cleanup some comments
Merge remote-tracking branch 'origin/master' into dev/jpsnyder/led/breakout