0.07

First last version(project frozen for some time)
Files:
- event.h and event.cpp containing new events system
- gameconsole.h and gameconsole.cpp(better testing opportunities)
Bug fixes:
- now armor/damage values cannot be negative after adding or subtracting
- inventory and stats interfaces doesn't end hero's move
- grab on empty tile doesn't cause crash
- armor of attributes can be saved and loaded
Better code:
- new key event function to control hero
- better looking game loop
- deleted menu elements in Core class
- many comments deleted
- new class structure
New features:
- new events system using class Event
- evasion in combat
Balance:
- regeneration rates reduced
Optimization:
- usage of clearConsole() instead of system("cls")