Fixed unforeseen NPE
Merge pull request #1064 from bspkrs/patch-2

Fixed unforeseen NPE
Updated FML:
MinecraftForge/FML@a70308ef41f1e24074ea718f64caf75b8d6acba7 Update mcmod.info
MinecraftForge/FML@8555344eb33e4f0cc676defdb7391a24ebd5677d updated wrapper to gradle 1.12
MinecraftForge/FML@1d5fc60f82e911c1abfbebbe781316126c02c987 Merge pull request #411 from matthewprenger/master
MinecraftForge/FML@3612ad0c25d103ba9bc81b32e8ecfef2dfc1cadc Attempt to fix another race condition related to reading NetClientHandler.
MinecraftForge/FML@c73a2076e3dd5d1f60c2fe2f589109cefa2dc6ce Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only.
MinecraftForge/FML@1436ac2f14fbdb48777c90b1b93378108c9cbf36 Fine use FMLCommonHandler.
MinecraftForge/FML@542e9acec1016c950c6f80af0c9da3190691359b documented dependencies
MinecraftForge/FML@ddc2cfbe864bd377232dbd1aa65df6e710d4639d Merge pull request #402 from AbrarSyed/patch-1
MinecraftForge/FML@362ec8dee7ed2c291a8ed287c52eacdd80582eff Merge pull request #419 from Thog92/master
MinecraftForge/FML@b9de9ebc960bbf26e7aee570701aa4c226252fee Revert "Fix refreshResources not happening if an error occurs."
MinecraftForge/FML@738ce1d7cd5575269375066586d0a37881c536e2 Re-add removed genericiterable to clean a warning
MinecraftForge/FML@b0eb1ef7c6f4a63689898bf28f28e84d2dbae6e7 Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix mods not being able to access resources during preinit.
MinecraftForge/FML@de546bdf6cbeadb612cd6385bac8d54480073496 Clean up some missing generic info
MinecraftForge/FML@cd43eacbb25bc9cc0e81138844fa3aa7fd133037 Ensure that the loadcontroller is ready to preinit.
MinecraftForge/FML@f2fe80dc36972fe9db57e700380b6869abbc1832 Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler
MinecraftForge/FML@0c36868f92a3516c83ae363e13e5cb1db81236d1 Fix network disconnect with message on the client side in NetworkDispatcher.
MinecraftForge/FML@d8b6adb2598ce144568a0aaf26fa8b988c028b7c Add a helper for casting some common collection types into generic form
MinecraftForge/FML@5275cea844a6afacc0deb41d153f01c1c25bb924 Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know!
MinecraftForge/FML@a8cbef2321a8e1bdfac56476bdfb5b306f71d38b Finally hopefully fully kills the race condition causing a classcast on slow machines.
MinecraftForge/FML@8dbd1ae0a177a556d03630a059242a2ee7f45e55 Fix ObjectIntIdentityMap sporadically matching non-identical objects.
MinecraftForge/FML@42713c66e565a26e963099baa838800f250089c3 Merge pull request #426 from sfPlayer1/master
Fix forge validating strict versions on remote connections.
Fully clear DimensionManager's DimensionID bitset when world is loaded. Closes #1074
Fixed No Blue Orchids spawn in swamp when using bone meal Closes #1072
MinecraftForge/FML@503da3a2577a069b7847c158a27e8316c85ed852 Don't consider null NetworkDispatchers. This should fix a bunch of fakeplayer issues.
MinecraftForge/FML@70570a863ffa6a3ba7e2dd30b471bb47615b8bf8 Fix up possible CME
MinecraftForge/FML@43e3ee1af1cab54db238dab4994076fdbe68bc6a Swap Listenerlist constructor around. Should fix parent resizing issue?
In Flower Forest biome a Poppy should spawn instead of Blue Orchid Closes #1078
Added Farmland to PLAINS type plants as that has changed in 1.7. Also made BlockTallGrass call it's super.canBlockStay to better support custom soils. Closes #1077
Added accessible instance to RenderBlocks and RenderItem for modders to use who don't wish to create there own instance. Warning: Other modders may influance the transient state of the instance, BE WEARY MODDERS.
Bug Fixes to Biome Decoration and Chunk
Fixes issue with biome decoration crashing on worlds with exposed void
Fixes same issue in JungleBiome decoration
Fixes forge bug in getting lighting from a block in chunk
Merge pull request #1081 from XCompWiz/master

Bug Fixes to Biome Decoration and Chunk
Fixed Stems not droping a random number of seeds based on metadata, Closes #1087
Fluid events now know how much fluid is moved

Added amount that is being filled/drained to the FluidEvent

Added constructors without amount to ensure backwards compability

Added deprecation to amountless constructors
Merge pull request #1086 from WaDelma/master

Added amount that is being filled/drained to the FluidEvent
Update GuiScreen.java.patch