Item action menu with few commonly used items
Moved to a proper menu
Keybinds working
Fix local bindings
Scrolling menu, fixed local keybindings
Minor optimization for big inventories
Fix warning, assume each item has at most one use
Back to uimenu
Listed unavailable actions, sorted entries
Add cancel to menu
Added files to projects
add --memorialdir option for mapsharing and fix hardcoded memorial path
Fixed code for friendliness between two creatures
Replaced some inappropriate bit shifts with division and multiplication
Renamed tc/stc into bresenham_slope/selected_slope
Removed the obsolete game::mondebug()
Some more actions
Fix tiny json error
Prefer items with less charges, redraw game
Removed unneeded header inclusion