Added particle effect to main character
Merge branch 'master' of https://github.com/Gwalks/Pandemonium

Conflicts:
	Code/Assembly-CSharp-vs.csproj
	Code/Assembly-CSharp.csproj
	Code/Assets/Scenes/Testing Level.unity
	Code/Assets/Scripts/Our Scripts/Level1Uni1.cs
	Code/Assets/Scripts/Our Scripts/Movment.cs
	Code/Code-csharp.sln
	Code/Code.sln
	Code/ProjectSettings/EditorBuildSettings.asset
Yeah
Merge branch 'master' of https://github.com/Gwalks/Pandemonium

Conflicts:
	Code/Assembly-CSharp-firstpass-vs.csproj
	Code/Assembly-CSharp-firstpass.csproj
	Code/Assembly-CSharp-vs.csproj
	Code/Assembly-CSharp.csproj
	Code/Assembly-UnityScript-firstpass-vs.unityproj
	Code/Assembly-UnityScript-firstpass.unityproj
	Code/Code-csharp.sln
	Code/Code.sln
Yesah
Merge branch 'master' of https://github.com/Gwalks/Pandemonium

Conflicts:
	Code/Assembly-CSharp-vs.csproj
	Code/Assembly-CSharp.csproj
	Code/Assets/Prefabs/Key file.prefab.meta~HEAD.meta
	Code/Assets/Scenes/Story.unity.meta
	Code/Assets/Scenes/WinScreen.unity.meta
	Code/Code-csharp.sln
	Code/Code.sln
Made prefabs for LevelObject Enemy and Main Character + win area
Merge branch 'master' of https://github.com/Gwalks/Pandemonium

Conflicts:
	Code/Assembly-CSharp-vs.csproj
	Code/Assembly-CSharp.csproj
	Code/Assets/Scenes/Testing Level.unity
	Code/Code-csharp.sln
	Code/Code.sln
Yep
Merge branch 'master' of https://github.com/Gwalks/Pandemonium