Updated movements to be general and applicable to all players
Merge branch 'master' into movePlayerById
modifs
Merge branch 'master' into movePlayerById

Conflicts:
	corona/game.lua
Merge branch 'movePlayerById' of https://github.com/tdubourg/geobombing into movePlayerById
Merge branch 'master' into movePlayerById
Using the id sent by the server during init
Merge branch 'master' into movePlayerById

Conflicts:
	corona/game.lua
I hate when arrays do not start at 0. FU Lua
Merge branch 'movePlayerById'