Minor fixes
Focus of the 'camera parameters' dialog should now be better (and its link with the active 3D view shouldn't be lost anymore!)
Ground based lidar sensor enhancements (work in progress)
GBL Sensor upgrade (done)
GBL sensor enhancement (bug fixes + optimizations)
Bug fix: crash in PoissonReconstruction library due to concurrent access (in multi-thread mode only - i.e. with OpenMP)
Bug fix in Triangle lib (when used with Cork CSG library... one day ;)
Glitch fix: 2D polylines or empty polylines were mistakenly retruning a valid 3D bounding-box!
New setting in the 'camera parameters' dialog: zNear clipping plane relative position
qEDL now works in perspective mode!
Minor updates (syntax, compilation on VS2008, etc.)
Bug fix: 3D mouse was not handled properly
Bug fix (bis): the 3D mouse was not correcly handled at all (because my 3D mouse was in the wrong side all that time!)
For compilation without FBX support
Heavy refactoring of the calibrated images and camera sensor framework. Should be cleaner now (no more 'ccCalibratedImages' but only 'ccImages' with an associated 'CameraSensor' structure.

The camera sensor is now serializable, and is displayed as a proper 3D object.

+ several small fixes
Fix
New method: 'Display > Lock rotation around vert. axis' (shortcut: L)
New method: 'Display > Lock rotation around vert. axis' (shortcut: L) - for ccViewer as well!
qPoissonRecon plugin is now based on PoissonRecon library v6.11. Screening is now enabled by default. Density can be exported as a SF to make the output mesh extents fit the input point cloud at best.
Compilation with OpenMP