Drop 'frames' from sprite meta files, and set width/height in frame counts.
Add animated 4 direction party and ship images.
Player Mechanics:
- Fix up some movement animation state weirdness.
- Allow turning to face something even if blocked and unable to move in that direction.
- Collide with sign features (TODO: more specific features than sign)
Clean up warrior image a bit.
Cleanup more of PartyComponent.
 - Document animation/render states for player.
 - Support colliding with features based on type.
 - Collide with basic map features.  (TODO:Interact with facing object)
Player touch interactions.  Interact with features that are 'touched' by the player.  i.e. the player is standing in front of them and facing them.  This may be confusing with actual 'touch' input.  If so, consider renaming.