Copying over new Avatars
Changes:
Images.xcassets:
 - Added all icons and LaunchImages
+ integration/SplashScreen.mm:
 - Override Unity’s splash screen with the LaunchImage

ARMPlayerInfo:
 - Stopped persisting GameTileImageTargetID between sessions
 - Stopped hardcoding the Player’s Display Image
ARMAppController/TestAppDelegate:
 - Added copying of colored avatars to the documents/images directory instead of LOGO.png
InstallPlugin.sh:
 - Added copying of images
Fixed File copying crash in ARMAppController
In old Objective-c You must initialize your variables before using them.
Commit before creating documentation.
 Several minor changes have been made, but I do not know what they are.
Final Commit of the project.
Changes:
- Added SettingsTableViewController because it was being a little whiney before.
- ARMImageSelectionViewController: added setting the interface elements to disabled and displaying an error label when the user’s profile is not completed.
- ARMPlayerInfo: Calls ARMGameServerCommunicator to re-copy the default avatars over, for lack of time spent on a better solution.