Core/Spells: Stormstrike should stack for different casters
Solve issue when 2 enhancement shamans are attacking same target
DB/GOs: Multiple updates to gameobject_template
DB/NPCs: Multiple updates to creature_model_info
DB/NPCs: Remove duplicated lines from previous file (creature_model_info). Oops.
DB/NPCs: Set BaseAttackTime and RangeAttack to 2000 where these values were 0
DB/Locales: Correct a few gameobject names

Closes #13049
Misc: Update worldserver.conf.dist to TC standards
DB/NPCs: Add equipment to a couple of creatures
DB/NPCs: Remove equipment from Huldar

Closes #13032
DB/Quests: The Summoning Chamber/A Curse Upon Both Your Clans

Ok first thing I have to say is even though a Curse Upon Both your clans now works with this script, the spawns are not done in correct way due to missing spells which are not in spell_dbc either but are in sniff, Nayd had no luck searching for them either.

Anyway script for 

http://www.wowhead.com/quest=10602 The Summoning Chamber
http://www.wowhead.com/quest=10585 The Summoning Chamber
http://www.wowhead.com/quest=10544 A Curse Upon Both Your Clans

Also spawn missing deathforge summoners from the summoning area,

Closes #4837
Closes #6776
Scripts/Scholomance:

- Updated Ras Frostwhisper to EventMaps
- Updated Vectus to EventMaps
Scripts/Commands: Fix issues reported by static analysis

Fix possible buffer overflow in ".server shutdown" and NULL-dereference/Triggered Debug Assert.
Core/DBLayer: Fixed GetUInt32,GetInt64 and GetUInt64 on windows when value stored in db was greater than 2147483647
Core/InstanceScript: refactored load and save methods
Scripts/Scholomance: Kormok

- Updated to EventMaps
- Replaced some hacks to summon adds with proper spells, but there might be still missing stuff
Core/Misc: Clear some outdated SD2 notes from recently modified scripts
Core: Remove again whitespace (meh :/)
Remove CPP script for Ethereal Teleport Pad

Remove CPP script which was not using proper mechanism for activating (ie gossip)
Ethereal Teleport Pad & Ethereum Transponder Zeta

* Replacement for CPP script which was scripted not using the gossip menu / option which this go should have had but on activate instead, now will display proper gossip menu and option which spawns Image of Wind Trader Marid
* Fix Ethereum Transponder Zeta so it actually works and delete the permament spawn of Image of Commander Ameer
Scripts/Stratholme: Move Freed Soul AI to database and a small addition

- They should follow players until they despawn