Don't start in debug mode.
Viewport features: Fix projection shadows, and fix letterboxing detected as HUD elements (Metroid morphball scale bug).
Also implement flashing layer debugging on Direct3D that I forgot.
And remove some debug prints in Release mode.
Metroid Prime 1 DEMO layer detection support.
(the demo extracted from Multi-Game Demo Disc Version 7 USA)
This fixes the helmet and map in the demo.
Metroid Prime 1 NTSC (0-00) and Demo culling cheats.
Zelda Wind Waker NTSC and PAL First Person cheats.
Merge remote-tracking branch '2eyeguy/VR-Hydra' into VR-Hydra

Conflicts:
	Source/Core/VideoCommon/VertexShaderManager.cpp