ASDas
text crash fix
textsystem
Merge branch 'Windows' into Linux
commit to pull
OpenGL new shader files
Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux
filter stuff
text effect change
nothing changed
Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux
Changed textures
Removed model of walls (and moved them a bit)
fix for trail
scaled the ball down a bit
OpenGL trail added (not done)
Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux
Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux
Merge branch 'Linux' into Windows
Changed textures once again
Big cyanblock takes more hit and gives more score
Small green block is weaker (1 hit, 1 score)
Block to be removed thanks to group removing will now shatter