Use strict
Ignore sublime text files
Comment the tags in main page
Call onready once assets are loaded
Wrap loading within go function.
Add required file
Add main game file.
Add module array
Add available modules to list
Load modules on startup
Add initial QUnit tests
Wrap error callback in closure
Missing period.
Better $ explanation
Remove screen object
Pass only the game object to the main function
Basic markout of the game object
Start game object
Add keybindings
Remove overflow, margin, padding from body