Added some more error checking to map loading
Removed TODOs from tilemap
Added IsPlaying function to sound.
Fixed sound pausing. Pause no longer toggles on / off. (lost focus resumed stopped sounds with pause-function)
Fixed GetTransformedBounds
Merge branch 'develop' of https://github.com/Team-Innis/UtH-Engine into develop
Updated pmath
Cleaned dead code from gameobject
Changed addcomponent to return the pointer
Changed filemanager so that you need to define if file is writable

This makes it so that when opening a file it will clear the content if the file existed previously
Merge commit 'a0719b84cba8cfeed57af0eefda364f72337dfa0' into feature/saving
Saving update