Fix for pauseAllSounds and resumeAllSounds
Fixed no titlebar in Firefox
Updated controls information on 1-1
Stopped data table elements from re-sizing weirdly
Added correct parenthesis to pauseAll and resumeAll

worst commit ever
Added gamepad support
style and cleanup
Merge pull request #1 from cogitools/clean_up_comments

style and cleanup
Merge pull request #79 from cogitools/master

HTML5 Gamepad Support
Safari works now - Uint8ClampedArray constructor

Uint8ClampedArray.constructor.name is Uint8Array or Array when the shiv
is in effect. Almost there, IE!
Fixed for IE (function.name)

Since IE doesn't support function.name, Matt Scharley's monkey patch is
used instead.
http://matt.scharley.me/2012/03/09/monkey-patch-name-ie.html

Also put a complaint about local IE & localStorage
Another IE/localStorage fix

This time it's personal!
Slightly smaller controls text for p#explanation in 1-1

(only for Fire/Sprint: Shift/Ctrl)

So that the (c)Nintendo text doesn't shift to the right anymore.
Update mario.js

Duplicate line
Happy Halloween!

Also actual Safari support, not broken by IE
Merge pull request #83 from creative-mind/patch-1

Update mario.js
Add left joystick support, triggers, pause button. Currently pause button is broken though, as "keyup" for the pause button unpauses the game
Merge branch 'master' of github.com:cogitools/FullScreenMario

Conflicts:
	triggers.js
Fixed q / qcount disparity (easter egg)

The pipe was named qcount, but the function was named q. Now they're both q.
Twiddled with the coding style

(just to match the rest of Full Screen Mario)