Removed remnants of `@mut` and `~mut` from comments and the type system.
mk: Make TESTNAME and VERBOSE work with android. Closes #10957
std: Ignore bind error tests on android. #11530
auto merge of #11531 : brson/rust/yetmoreandroidfixes, r=alexcrichton
dox: Write a guide to the rust runtime
auto merge of #11501 : alexcrichton/rust/dox, r=brson

The official documentation sorely needs an explanation of the rust runtime and what it is exactly, and I want this guide to provide that information.

I'm unsure of whether I've been too light on some topics while too heavy on others. I also feel like a few things are still missing. As always, feedback is appreciated, especially about things you'd like to see written about!
Completed patch searching for rust docs
Made temporary changes to include multiple keywords in rustdoc search

Implemented search based on multiple keywords

Added some commenting and house cleaning

Added path searching to rustdoc
Update .po and strip down untranslated entries.

This work is done by execute these commands manually:

$ po4a --copyright-holder="The Rust Project Developers" \
    --package-name="Rust" \
    --package-version="0.10-pre" \
    -M UTF-8 -L UTF-8 \
    doc/po4a.conf
$ for f in doc/po/**/*.po; do
>   msgattrib --translated $f -o $f.strip
>   if [ -e $f.strip ]; then
>       mv $f.strip $f
>   else
>       rm $f
>   fi
> done

It should be managed by the build system automatically to use in our
translation workflow, but I've not yet done that.

Signed-off-by: OGINO Masanori <masanori.ogino@gmail.com>
Add notes for translators.

Signed-off-by: OGINO Masanori <masanori.ogino@gmail.com>
Note that translation workflow is WIP now.

Signed-off-by: OGINO Masanori <masanori.ogino@gmail.com>
auto merge of #11438 : b1nd/rust/rust-doc, r=alexcrichton

cc @cmr

Temporary change to issue #10535. Requires significant re-factoring to search completely based on the index paths. For example searching for "File::" in this fix will return no results. Still need to search completely based on path (rather than name's + types) to completely fix. Will continue to work this
Add noalias and noreturn attributes in more cases.
auto merge of #11507 : omasanori/rust/reduce-po, r=alexcrichton

This work is done by execute these commands manually:

    $ po4a --copyright-holders="The Rust Project Developers" \
        --package-name="Rust" \
        --package-version="0.10-pre" \
        -M UTF-8 -L UTF-8 \
        doc/po4a.conf
    $ for f in doc/po/**/*.po; do
    >   msgattrib --untranslated $f -o $f.strip
    >   if [ -e $f.strip ]; then
    >       mv $f.strip $f
    >   else
    >       rm $f
    >   fi
    > done

It should be managed by the build system automatically to use in our
translation workflow, but I've not yet done that.

At least one mostly-translated (over 80% translation rate) document is needed to test the translation workflow, so I'll working on Japanese translation.
Fix the representation of C void pointers in LLVM IR

Currently, we have c_void defined to be represented as an empty struct,
but LLVM expects C's void* to be represented as i8*. That means we
currently generate code in which LLVM doesn't recognize malloc() and
free() and can't apply certain optimization that would remove calls to
those functions.
auto merge of #11539 : dotdash/rust/void_type_fixup, r=alexcrichton

Currently, we have c_void defined to be represented as an empty struct,
but LLVM expects C's void* to be represented as i8*. That means we
currently generate code in which LLVM doesn't recognize malloc() and
free() and can't apply certain optimization that would remove calls to
those functions.
auto merge of #11485 : eddyb/rust/sweep-old-rust, r=nikomatsakis
auto merge of #11538 : eddyb/rust/llvm-attributes, r=alexcrichton
Renamed LIBDIR_RELATIVE to CFG_LIBDIR_RELATIVE
auto merge of #11521 : dguenther/rust/hide_libdir_relative, r=alexcrichton

Renamed `LIBDIR_RELATIVE` to `CFG_LIBDIR_RELATIVE`. It's not a configurable variable, but it looks out of place without the `CFG_` prefix.

Fixes #11420