Allow to prevent modal window's auto dismissing with ESC by calling Window::SetAutoDismiss(false). Purposefully not an attribute to avoid locking up the editor. Closes #471.
Travis CI: API documentation update at 2014-09-29 20:18:04 UTC.
[ci package]
Simplify the construct for guarding against empty output string.
Fix outdated comment.
Allow the PROFILE macro to be used outside Urho3D namespace.
Add "from scratch" model creation to the DynamicGeometry sample.
Start model's geometries with at least 1 LOD level to prevent error when a call to SetNumGeometryLodLevels() is forgotten. 0 LOD levels does not make sense.
When a wordwrap text element exists in a parent layout, force a final layout update on the parent to prevent the parent remaining too large. Closes #475.
Allow controlling per-viewport if debug geometry should be rendered, instead of hardcoding to just backbuffer views.
Travis CI: API documentation update at 2014-10-01 18:28:47 UTC.
[ci package]
Ensure that when rendering on OpenGL to a texture, the debug geometry is drawn properly in respect to projection matrix flipping. Improve OpenGL debug geometry rendering by rendering it to the intermediate buffer if one exists, so that depth values from the buffer can be correctly used.