Merge handlers for EntityDamageEvent and EntityDamageByEntityEvent
More accurately display damage taken on damage indicators
Merge pull request #80 from eueln/accuratedamage

More accurately display damage taken on damage indicators
Improve player ident utils
Address updating of hologram lines properly

This commit deprecates existing methods for updating entire hologram
content and replaces them with new, improved methods in the HoloManager
class.
Fix floating items on MCPC. Fixes #83
NPE avoidance
Add URL to the pom
Add jenkins build number to pom
That's what copying and pasting gets you!
Fix CME in world load event. Fixes #86
Quack.
Improve animated hologram world loading to match that of normal holograms
Support doubles in location parser
DSH105 fix this
Consider it done, Cap'n!
Started working on a better Packet wrapper. Soon going to migrate to the new reflection framework