Initial commit
Update README.md
Just getting the source on GIT for the first time.
Adding more files...
Testing source commit with GIT.
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Moving to Git erased the TFS release branches (CodePlex admins had an issue), so this is a development upload with a bug I'm fixing.  Once done, I'll commit to the main, then create a dev branch.
Added native marshalling tests.
Added "{V8Engine}.DefaultMemberBindingSecurity" to set the default access security.  To this end, security on registered types is no longer recursive. Once an unregistered type is found, by default, no members will be bound (only an object will be returned, referencing the managed object).
Added indexer support (numerical indexers).
(this checkin doesnt compile, just backup [yes, on master - i haven't separated this just yet ;)])
Getting ready for a release.  This code compiles, but has bugs.  Perhaps tomorrow I'll have the final bug-free build, then the main branch will be for releases only.
Changed v8::AccessorInfo and v8::Arguments to the types and usage now supported by the V8 API.
New CLR binding system debugged and working.
Just backing up, all seems well.  I just need to add one more security based functionality to modify security on 3d-party types (which you cannot attach attributes to).
Fixed a bug in the native libraries affecting V8ManagedObject callbacks.
More bug fixes to the internal GC/Worker, and moved some TypeInfo login to the native side to make it more efficient.
Fixed binding of instances (no properties were showing).  This is due to the new more efficient system. ;)
Fixing up the CLR to script binding logic.