Added segue identifier to Play Game.
Added Socket connection as a global.
Emitted socket events when initialized and game made.
Updated Storyboard and a few files.
Removed old framework.
Added console log statements to see flow of socket connection.
Added player object.
Added code to prevent user from going to play game screen until a response is received from the server saying the game has been created successfully.
Added socket event to handle an incoming playResult event.
Created a function that sends http requests to the server and calls a callback function when the result returns
Added code to convert received game board event to a dictionary.
Fixed merge conflicts in the MainViewController.m file
Merge branch 'iOS-Socket-Comm' of https://github.com/UofM-COMP4350-4/NBGI into iOS-Socket-Comm
Setup Frank for iOS View Testing.
Reorganized iOS project structure.  Removed SKSprite Scenes and Controllers.
Wrote constructor for player object.
Wrote constructor for move.
Created Validation Controller.
Updated move with Validation methods.
Added tests for move.