Updated UI controller art, Fixed Main menu starting when you click to skip load
Updated New Sounds, added them to flying enemy prefabs
Added Water, Teleporter and Gate Particle Systems to mainarea1 prefab. Made Sprite healthbars dissapear when dead.
Added particle systems to rivers, updated sprite health slider to hide when object dies, Updated Enemy teleporter code to only play particle system if alive. Moved UI around
Merge pull request #59 from jackykschou/BrandonSprint9

Brandon sprint9