Fix semitransparent pixel in bread's texture.
Don't create bones if the player's inventory is empty
Add Desert Cobblestone
Dig upwards for papyrus and cactus
Modify default grasses rather than entirely re-defining them

Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua
and put all instances of this property right under the drawtype, since they
are directly related and depend on the above.
Adjust stair output amount

Stair recipe now outputs six stairs rather than four.
Add mirrored recipes for axes
Add cuboid wieldhand (Sam II)
Fix farming (caused by outdated pull)
Update icon
Update README
Update header
Add Desertstone / Desert Cobblestone stairs & slabs
Add fancy inventories
Add a inventory to bookshelf, in which books are unstackable
Add fancy inventory for bookshelves
Change game name to "Minetest Next"
Add punch to pickup, drop instead of delete

These changes allow players to punch up old bones or their own.
If there is no area for bones, drop the items instead of delete.
Notify the player where he died, so he can find them again.
Add furnace protection, eat some lines of codes

This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..
Remove external_legacy (no longer needed)