In Hurst: Wrote new implementation of Carbone's HDDMA in 1D and 2D, which seems to work.
In Hurst: Did stuff do 1D and 2D DFA. Pretty sure my implementation is correct (since I get the same answers as other people's implementation of DFA, but that the algorithm is just plain wrong (or used for something else than Hurst. The article only talks about alpha, not Hurst, and even says alpha can be > 1.0).