And so begins the laborious task of recreating tcod's Heightmap support in python using numpy arrays (and removing dependency on tcod in general). Because, that's why.

I do need the practice, so I feel a bit justified in reinventing the wheel. Also a pure python implementation will facilitate working in 64bit (tcod is 32bit only).
Merge remote-tracking branch 'origin/master'
Catching up on some miscellaneous file I've been playing with. Entities.org is going to be a scratch pad for specifiying game objects/logic.