Tween.generateData would skip the end values in the data array. They are now included as the object in the final array element.
Testing out Frame and Animation clone features.
BitmapData.fastCopy test.
Ironed out the issues in BitmapData.fastCopy.
Cache.getImage now returns null if no image was found.
BitmapData.copy is now the new uber copy function. Helper methods coming.
BitmapData.copy no longer creates any temporary variables. It also accurately copies over Sprite/Image values before drawing them.
Creation now defaults to a texture size of 256x256.
Optimised BitmapData.copy and refactoring continues.
Phaser.Canvas.setImageRenderingCrisp now sets image-rendering: pixelated, perfect for pixel art and which is now supported in Chrome 38.
jshint fix
Phaser.Text.destroy will now destroy the base texture by default (#1162)
Rectangle.bottom setter swapped the order of the calculation (thanks @JakeCoxon #1165)
Updated the road map.
Phaser.Text wouldn't render the text to its local canvas if you passed the text on the constructor and didn't add it to the display list. If a string is given it now updates the local canvas on creation.
Add jsdocs.
New debug header.
jsdocs, fixes to load, draw, copy and addToWorld.