Main Menu and File organization

started to organize the files more, and am beginning to make a main menu
Illusion of choice

script in main menu scene can register that the mouse is over a game
object via raycasting.  I will try to make it transition to a level next
Main menu implemented

have a main menu that goes to genetics level 1 and the classic Cubes
with Ears game.  Next I will try to make player stats that transition
across levels
Universal player stats

have a static class that stays constant through level transitions,
allowing data about what the player has done to be saved