Cleanup LerpEffect
Use common base class for all NSB Objects (Preparation work for SetAlias)
Fix setting initial drawable position. Apparently it is ignored once Move effect is applied
Fix memory leak in MaskEffect
Implement SetAlias
Fix typo in DrawTransition: Do not create local variable HandleName. Fixes MaskEffect
Fix typos in ApplyBlur and Zoom: Do not create local variable HandleName
Dont block all threads if a thread is sleeping
NsbDebugger: Add command to dump all variables
NsbDebugger: Add command to set breakpoint on builtin function
Notify Steins;Gate that variable was changed when it is incremented
Make Increment assert non-fatal
Start work on buttons and event loop
Implement CaseBegin
Fix Break
Fix crash when checking if texture is a button
Implement Exit
Disable CreateMovie
Enable CreateMovie but do not create dx/title.ngs
Implement implicit int->bool conversion (fixes while(1) loops)