Updated to VS2013
    - Poco is 1.4.6 VS2013, custom compiled and included here
    - Snappy is 1.1.1.8 and VS2013
    - Updated boost::mutex's to std::mutex's
    - Added ability to get the reference to cinder's window for touch / mouse event creation, primarily. Multi-window support has not been tested and probably won't work.
    - Added includes (mostly std::memory)
Updated Box2d to the latest with vs2013 lib
Added snappy libs (all of lib is ignored by default, so I missed em)
Added boost regex libs. (required now for some reason!)
Merge branch 'master' of https://github.com/Downstream/ds_cinder into 086-develop
Updated MuPDF to the latest (1.5) and compiled for VS2013.
PDF example project also has been updated to VS2013
Cleaned up the main git ignore.
Text example is now VS2013
Ignore opensdf files
Converted some examples to VS2013
Changed the order that pick hits are searched when using OldPick in a perspective camera. (was forwards, now is reverse)
Merge branch 'master' of https://github.com/Downstream/ds_cinder into 086-develop
Use global sprite positions in old perspective picking. Cleaned up some physics sprite body stuff
Merge branch 'master' of https://github.com/Downstream/ds_cinder into 086-develop
Added Sprites' tween convenience class
getter / setter should not be reference. they are supposed to be handled by the Behavior class
Fixed some issues caused by my local Visual Studio
Experiments with text rendering?
Change font hinting in OGLFT. Add Linear min/mag filter on text.
Merge branch '086-develop' of https://github.com/Downstream/ds_cinder into 086-develop