Creates list of empty nodes
Changes
Buggy
Bugsyyyy
Some progress
Should have submitted this to lab1
Replaced getAndDelete with inline code
Starting multithreading
Added semaphores and mutex(s)
Changes
Moar changes
Lalalalalala
Zzzzz
Grrr
Zzzz
Some progress?
Lol
Unable to accept more than MAX_CONN_HIGH_WATERMARK
Zzzzzzzzzzz
Threads getting stuck