Minor cosmetic changes for netlist

git-svn-id: svn://dspnet.fr/mame/trunk@28003 749742ba-7341-0410-aadc-df50b521781e
fixed 32-bit compilation (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28004 749742ba-7341-0410-aadc-df50b521781e
fixed ubsan invalid vptr error with dynamic_array<hash_pair> in struct work_item (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28005 749742ba-7341-0410-aadc-df50b521781e
suppress alignment errors with SANITIZE=undefined for now (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28006 749742ba-7341-0410-aadc-df50b521781e
misc stuff..
looks like MegaPhoenix needs better handling of some flags rather than rand(), overclocking the 68k by stupid amounts allows all the graphics to copy, needs more investigation.

I have however hooked up the rest of the player controls based on test mode..
It looks like the other port is multiplexed somehow, or is some kind of serial port.

still don't really know where most of roms6/7 map, even after playing through a few rounds.. 



git-svn-id: svn://dspnet.fr/mame/trunk@28007 749742ba-7341-0410-aadc-df50b521781e
(mess) floppy: Fix write over the index pulse and flux change lookup before it [O. Galibert]

git-svn-id: svn://dspnet.fr/mame/trunk@28008 749742ba-7341-0410-aadc-df50b521781e
fixed #if checks for Visual Studio in osd/osdcomm.h (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28011 749742ba-7341-0410-aadc-df50b521781e
fixed uninitialized member usage in southbridge_device (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28012 749742ba-7341-0410-aadc-df50b521781e
fixed uninitialized member usage in tms9902_device (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28013 749742ba-7341-0410-aadc-df50b521781e
fixed uninitialized member usage in tms9995_device (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28014 749742ba-7341-0410-aadc-df50b521781e
fixed uninitialized member usage in cassette_image_device (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28015 749742ba-7341-0410-aadc-df50b521781e
Fix MT 04993 [Alex Jackson]

git-svn-id: svn://dspnet.fr/mame/trunk@28017 749742ba-7341-0410-aadc-df50b521781e
Moved palette setting into method to avoid undefined rgb_t instances;
included log control flags. (nw)


git-svn-id: svn://dspnet.fr/mame/trunk@28018 749742ba-7341-0410-aadc-df50b521781e
Don't allocate gigs in -listxml please (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28019 749742ba-7341-0410-aadc-df50b521781e
change company names a bit (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28023 749742ba-7341-0410-aadc-df50b521781e
new NOT WORKING game added
--------------------------
Cosmoswat [Andrew Welburn, Oliver Moazezzi]


git-svn-id: svn://dspnet.fr/mame/trunk@28024 749742ba-7341-0410-aadc-df50b521781e
removed space before m_gfxdecode in main trunk(nw)

git-svn-id: svn://dspnet.fr/mame/trunk@28030 749742ba-7341-0410-aadc-df50b521781e
ram read was missing

git-svn-id: svn://dspnet.fr/mame/trunk@28032 749742ba-7341-0410-aadc-df50b521781e
forgot to add this

git-svn-id: svn://dspnet.fr/mame/trunk@28033 749742ba-7341-0410-aadc-df50b521781e
same here

git-svn-id: svn://dspnet.fr/mame/trunk@28034 749742ba-7341-0410-aadc-df50b521781e