Physics implemented
rendering started
Animation working
AnimationSet semi functional
Merge remote-tracking branch 'origin/dev-physics' into dev
AnimationSet semi functional
Merge branch 'dev' of https://github.com/Mavg-Programmers/Jeden-Public

Conflicts:
	Jeden/Game/Player.cs
	Jeden/Jeden.csproj
how does git work??
not setting Player.Position since PhysicsComponent.Position sets the position
Removed old HealthComponent from project file.
Some animation cleanup. Also automatically set PhysicsComponent.Position
to GameObject.Position
Merge branch 'dev' of https://github.com/Mavg-Programmers/Jeden-Public
animation cleanup
z sorting and parallax layers
Animation tweaks and input hack
Moved z sort from Renderer to RenderManager
Added tile map rendering for .TMX tile maps