Init
Adding fps counter, adding subscreens.
getting rid of the crap I did at lunch
guff
more guff
adding projectiles, rendering and movement
stuff
projectiles can now be modified by movement
Moved graphics over to sprites, removed projectile modifier for now
Added basic loader. Currently broken in both Firefox AND Chrome, which is fun. But I should really sleep.
A little bit of commenting.
Fixing rendering occurring in the wrong order.
Subscreens now handled properly, also game pauses when in subscreen.
ingame menu tosh
Changed screen loading and handling.
Added maps and tileset tests. Now spawn floors and rooms (well just one right now)
Worlds now created via a factory and support multiple floors and multiple rooms per floor.
Adding more layouts, more tile types (currently broken) and that kinda guff. Also resizing everything.
Reorganising the structure, adding grunt.
Adding basic entity class and factory, refactoring entities (projectile, etc) to inherit from that class. Also some reorganisation.