Implemented an initial pass at wiring up music and ambient audio for all scenes.
Colma hostages kneel. Added some humanis graffiti to NC scenes. Added more dialogue with Tabitha that sort-of gives clues to the end-game scenarios.
Added some matrix decorations. Fleshed out some of the shorter scene descriptions.
First crack at matrix lighting on all maps. Finalized lighting on Invasion. Fixed a minor bug with the switch in invasion to the door node.
Fix matrix door lighting on all maps.
Rough out some FX and lighting on a bunch of maps; need to check in-engine and adjust all.