cellAdec draft
It can play video, but it can't

I don't know how to disable aggressive data caching that occures in
vdecRead(). Also ReleaseAu function is disabled because it breaks
everything.
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
prx_mem memory leak fixed

CPUThread::ExecAsCallback (experimental)
libmixer draft

and some hacks
Conflicts fixed
Conflicts fixed (again)
sys_ppu_thread_join, sys_ppu_thread_exit fixed

Some diagnostic messages in mutexes
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
cellSpurs draft added
Merge pull request #93 from O1L/master

Implemented OpenAL audio output.
Conflicts fixed
Merge pull request #94 from Nekotekina/master

Different changes
Updates in cellL10n and sceNpTrophy

* UTF16stoUTF8s updated.
* Added missing return in sceNpTrophyRegisterContext.
* Added sceNpTrophyGetGameInfo.
Fix slashes in OpenAL includes
Merge pull request #97 from xsacha/master

Fix slashes in OpenAL includes
Fix a case where an array is read out of bounds in cellSpurs.cpp
Merge pull request #98 from lioncash/out-of-bounds-fix

Fix a case where an array is read out of bounds in cellSpurs.cpp
Some sys_net functions

* sys_net; Added some functions using winsock.h | sys/socket.h
* sys_net: Renamed overloaded function/structs "*" to "sys_net_*"
* Added SetAddr function to mem_base_t