Streamlining the rendering to make use of the Render system. Moving towards a Component-based game engine.
Merged master1 into master. Oh… Xcode. And removing SDL rendering pointers that are not necessary anymore.
Adding gameobject.h to the repository. Game objects will take on components and feature the necessary attributes for use in systems such as the Render system.
Adding rendercomponent.h to the repository. The render component will be very helpful to properly render the screen game object in later commits.