Update voxel-clientmc, voxel-plugins

deathcap/voxel-clientmc@246d8d9d83beb281931803ff1b34db403eb5b2e9 Handle forceful disconnection, log chat
deathcap/voxel-clientmc@2063b7c522d5f523a273c03fdb6676da2bf90e88 Handle player_position packet (server-side player teleport)
deathcap/voxel-clientmc@a99fa57e77c60651f9707307b81dcfc89a0dcc76 Add server-side block_change support -> setBlock
deathcap/voxel-clientmc@30bc8a51eb52200233e7ac6473e4048931bc90a6 Move player to spawn position
deathcap/voxel-clientmc@dff74cdba913b863b781aa7465d5f6fdc07dde57 Run zlib chunk decompression in a web worker. Ref GH-1
deathcap/voxel-clientmc@b5eee625bc510bf7a5ffaf9d474460219cc7a977 Convert all chunks
deathcap/voxel-clientmc@510674a6146d7494b809d48f8cd7c867208a7833 Fix default block ID translation
deathcap/voxel-clientmc@82bbb767fb9c7b29c588399cd1e158a8558ac755 Fix only converting one layer
deathcap/voxel-clientmc@cb04a35fca9cf78426d8dd4db134287e1e831f33 Inline voxelIndexFromCoordinates
deathcap/voxel-clientmc@ab31217e8839f5522711c534110b7f80dc45a858 Avoid array construction, about 30index.coffee performance improvement
deathcap/voxel-clientmc@a84b52b32d811e3b6bd44ad3fa8b796e2a4013ed Pretranslate block IDs
deathcap/voxel-clientmc@abab6820c9ab5e12d3026fc92c720db11dd8f152 Move absolute coordinate calculation out of loops
deathcap/voxel-clientmc@6ae2577623835ad385866e61d7cffccc39b1cf52 More testing tweaks
deathcap/voxel-clientmc@80d1cb3f9b3a91a1c73405d961883521b8ece7d7 Only convert one column for now, and show time took
deathcap/voxel-plugins@5aa955b5476d7e2a8901f5fbe40c4c3b38920f88 Include unloaded plugins in listAll()
deathcap/voxel-plugins@d5eba50186489a0a745a3df24057f6f5f833c10d Simplify list() non-enabled filtering
deathcap/voxel-plugins@d39f0e5a45ee9923d35e037ed51682fbdba53571 preconfigureOpts -> savedOpts

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