Fixed typo
Merge pull request #3278 from SongArc/feature/ios_songtypo

Fixed typo #3275
replace xwt base with gtk
Added Part 7 Tutorial Link to Microsoft Tutorials.

This tutorial was not authored by a Microsoft resource and is not sanctioned by Microsoft. However, because the tutorial is a progression of the existing tutorials (dead for two years) I have decided to place it with the others.
Merge pull request #3281 from cclements1384/AddTutorialLinks

Added Part 7 Tutorial Link to Microsoft Tutorials.
* Small fix to be able to use XNA XNBs without having to "manually edit" them as stated in http://chainedchaos31.tumblr.com/post/97557910457/playing-audio-on-the-playstation-vita-via-monogame
* Applied fixes described in http://community.monogame.net/t/spritebatch-cs-effect-cs-this-does-not-appear-to-be-a-monogame-mgfx-file/1070/2
Do not require square, power of two textures in FontDescriptionProcessor if compression is not used
Merge pull request #3284 from SongArc/feature/font_compression

FontDescriptionProcessor texture size fix
updated most of the projectview stuff
forgot some files
resolve looplength bug in xaudio

Xaudio2 requires loop length in samples and takes channels into account so existing was factor of 2 out in mono, factor of 4 out in stereo. Seems the new SoundEffect(byte[] overloads were the only ones effected (fromStream already had correct values)
reworked Effect.cs commit
Expose AsserUri for Android Songs
Merge pull request #3283 from KakCAT/psmobile_small_fixes_take3

Psmobile small fixes
Merge pull request #3289 from SongArc/feature/android_song

Expose AsserUri for Android Songs
everything working except property grid
hopefully fixed mac error, wrote MAC instead of MONOMAC
Fixed Icon
Added Property Grid Support