updated to crafty v0.6.2
made canvas pixelart look good, zoom in for metroidy look, made camera follow lag a bit
tabified everything
tabified main.js
Implemented sliding blocks as a map object type and put some into the test tilemap
Merge branch 'Pixelly' into GAMEPLAY_SlidingBlocks
changed timing/animation approaches, comments, spacing
implemented scheduling in a separate Clock component so that timing could be synced properly
added rocky background, still WIP
oops, added clock.js after accidentally not adding it before
made some changes to art stuff
constrain parallax background movement to pixels (no partial pixels allowed)
removed crushing stuff
Merge branch 'Pixelly' into SamsTestBranch
modified readme to include link
added dynamite sprite
debug function addDynamite
added dynamite component
dynamite sprite added
merge dynamite