Written JNI bindings for most of Chilitags3D, usable in Android
Added RGB565 input image option besides YUV_NV21 for better (faster) OpenGL compatibility of the camera image
Turned off marker generator compilation during Android build
Wrote a barebone Android sample that receives the camera image and prints the tag transforms
Readme corrections
Changed the method of library installation inside Android project
Solved the .java files not found issue during make
OpenCV 3 works now, tested on 3.0-ocl-tp2
Wrote estimate3d-gui sample that displays the camera image and draws the tag reference frame arrows
Added a small fix to enable building JNI bindings on a host and not necessarily on Android
Added RGB888 for desktop compatibility, removed libopencv_info.so dependency
Readme changes
Huge speedup to the estimate3d-gui sample
Removed FBOs and RenderBuffers
Added icons to Android samples
Attached dummy texture to camera to enable preview
Clarification on the Android portion of CMakeLists
Fixed activity lifecycle for camera/glTexture
Encapsulated shaders into their own objects
'Fixed' non-gui sample