Consolidate notifications into one menu
Close notifs modal and toolbar when clicking an individual notif
improve(profile): clarify the cost of unlocks, fix #3175
Merge pull request #3184 from denis-sokolov/avatar-unlocks-3175

improve(profile): clarify the cost of unlocks, fix #3175
fix(rewards): no move cursor on shop and spells, close #2910
fix(footer): correct logic to show debug panel

In the controller, the actions behind the buttons are only defined in development.
As a result, if the environment is neither production, nor development,
the buttons would show up but do nothing.

After this fix, the buttons only show up in development.
fix(challenges): temporarily remove $elemMatch on challenge/user/progress, see #2947
chore(bailey): april fools bailey
feat(april-fools): april fools (revert here when done)
fix(april-fools): matt boch
Merge pull request #3191 from denis-sokolov/footer-proper-debug-condition

fix(footer): correct logic to show debug panel
chore(april-fools): revert april fools
chore(bailey): bailey april mystery
Merge pull request #3187 from denis-sokolov/reward-item-cursor

fix(rewards): no move cursor on shop and spells
Start a custom CSS framework
Redesign toolbar navigation and fix notification logic
Remove top level tabbed navigation and gem wallet
feat(hair): add limited ed pastel colors
refactor(customizer): use jade mixins for 2G/locked
chore(bailey): pastel hair