Fixing issue with OpenGL debug callback datatype
Adding check_extension method to Device.
Making trace dumping wait for all events to finish.
Copying RendererCL to RendererOldCL in preparation for changes to RendererCL
Stripping down new RendererCL
Adding histogram pyramid generation code
Adding gregory primitive type to mscene format
Converting bezier meshes to gregory basis
Splitting code in separate subfolders
Splitting config file into several separate ones.
Moving some properties from micropolis.options to reyes.options
Removing most variants of Reyes renderer and BNS modules out of build
Adding support for Gregory patches