dir [models] => [templates], bone/poly by init function
use character.Rate in stead of Random (bone & poly)
Merge pull request #3 from hannibal-Y/hotfix

bugfix: short jump range check fail
meat.Result -> fit to "opcode length func()"
meat.character.Rate instead of random(); stack_pointer to class private
Merge pull request #5 from hannibal-Y/dev

Dev