command added to create players in the game
attributes initialised
methods comments
this is useless
interactive mode added, when the game is launched with no command, the interactive mode in enabled
login and password provided in the connect method instead of the construct
process changed to set the command and the player
commands needing no player added
the player creation is now always done through the createPlayer command
isInteractive mode passed in the Rpg construct instead of the init
initialisation done after the db creation in the setup
login and password set as attribute
player connection done depending on the interactive mode
create player command tests added
indentation
comments
po files updated
Merge branch 'engine-structure'