Second customs station
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
Changing power numbers to balance gun upgrades
Requested X-Ray machine for customs
Forgot the plastic flaps
Made sure there's 2 slots for customs officers in code
Xray machine fixes
Last tiny fix
fml xray
Moar rad damage from xray machine
Hopefully fix solars for realsies
This worked better before
Added dynamic areas, currently the only one sits under customs.
Merge pull request #188 from BadClownSS13/master

Added dynamic areas, currently the only one sits under customs.