Take out unused SDL math functions
Draw map directly - https://github.com/isage/nxengine-evo/commit/6fd988b50b74cdd9b01c1c18f6ddbb7b18ca93ed
Cleanup #1 - https://github.com/isage/nxengine-evo/commit/8b238a1ce7dda223d41ce7e1ab8cd051bb5ec043
Fix map system available without item in inventory -
https://github.com/isage/nxengine-evo/commit/5757d05429563c51339092a77b70a481cfbb9017
nice backdrop in menu, like Nicalis version - https://github.com/isage/nxengine-evo/commit/cf46b3aba1392992e871cf6f6838ce82b5a9d92e - should turn this into core option later
Fix two memory leaks - https://github.com/isage/nxengine-evo/commit/571041bcad56a84c4fd6886b68afc33918f0a080
Fix buffer overflow in sound/pxt.cpp - https://github.com/isage/nxengine-evo/commit/ede27a6064fea8e9b2fe7e694464feb3ba69c87d
wavetable.dat should be 25600 according to code and Nicalis version - https://github.com/isage/nxengine-evo/commit/6ab359e5cb3b493e35a7dfdb4e2c2a7957865fd5
Fix artifacts from messageboxes = https://github.com/isage/nxengine-evo/commit/eae2ab7da44c864e355e6910dc55e6e995c21d4a
remove asdefs.h - https://github.com/isage/nxengine-evo/commit/fd87074b911926548e58bcfd069b5422cd50c675
cleanup bufio - https://github.com/isage/nxengine-evo/commit/fa72928c8b60e28f20889d0e2c2b862bc44caf6f
cleanup bufio - https://github.com/isage/nxengine-evo/commit/e414ef11eeae45464b6be3820ec41577e95a2b30
Kill a bunch of redefined warnings
Remove unused audio_cb
Cleanups in SDL_Surface.c
Fix another warning
graphics.cpp - get rid of some unused variables
sound.cpp - Get rid of unused variable org_dir
Unused prototype removed
org.cpp - Don't create prototypes for static functions