update/fix put/update does not require _id, use collection
remove/change code in create, to function, insert_gamerepo_entries
add update crud logic
add function insert_gamerepo_entries
refactor business logic, caters to gamerepoth
add gamerepo_logic(), isolates typically used functions, in gamerepo
add insert, is create
add create, is create
change various sequences
remove insert_gamerepo_entries is now gamerepo_logic.create || insert
Merge branch 'development', contains update and change to structure
of business logic and sequences. Maintains, usage of gamerepoth and
gametitles, using gamerepoth as the duplicate entry choice of check.