Fix MT 05467 [Alex Jackson]
small disasm fix
(MESS) nes_jy: Fixed a silly mistake and improved a little bit the
emulation of JY Company PCBs (mappers 90, 209 & 211). It's still
too glicthy to be promoted to working state, but you can now see
how Super Mario Wolrd, Contra Spirits, Donkey Kong Country 4 
and Tiny Toons Adventures 6 were like. nw.
and, of course, I had selected the wrong files in svnX :D 
now it is the correct commit. nw
Merge memarray improvements from palette branch into trunk (nw)
Make memarray word/dword/qword writers take a mem_mask, and update the tilemap device to use them [Alex Jackson]
fixed bug in default font handling for OSX (nw)
(MESS) New NOT WORKING system
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VTech Pitagorin Junior [Roberto Fresca]
i2cmem.c: Only save m_page for chips that use pages. (nw)
marked kart duel roms as bad as the other game on this rom board uses 64MBIT roms and there doesn't appear to be a jumper to select the size (nw)
New clones added
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Pool 10 (Italian, set 5) [Roberto Fresca, ANY]
Pool 10 (Italian, set 6) [Roberto Fresca, ANY]
Pool 10 (Italian, set 7) [Roberto Fresca, ANY]
Pool 10 (Italian, set 8) [Roberto Fresca, ANY]
Royal (Pool 10 hack) [Roberto Fresca, ANY]
removed a pit trampoline (nw)
Fixed rendering issue in psyaria and raycris attract. [smf]
removed some casting (nw)
SDL: Cleaned up some warnings (nw)
New games marked as GAME_NOT_WORKING
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Gold Fruit [Roberto Fresca, ANY]
Gold Fruit improvements: [Roberto Fresca]
Created a dedicated machine driver and decode properly the first
graphics bank, since graphics are encoded/packed in a different way.
This game has the main rate fixed to 40%, and coins A+B fixed with
100 credits by pulse (maybe used as remote credits inputs).


New games added or promoted from NOT_WORKING status
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Gold Fruit [Roberto Fresca, ANY]
improved i/o port skeleton stuff, taitofx1b sounds ok now
make spu a bit louder here
bking.c, toypop.c: fix flipscreen after core changes [Alex Jackson]