adding dependency to basegameutils lib as submodule
working gradle with basegameutils from googlegame service samples.
Merge branch 'feature/cocos_update_3_2' into feature/Shop

Conflicts:
	Android/.idea/gradle.xml
shop integrated. build on android , not on win32.
fix in includes for cmake build.
Merge branch 'develop' of github.com:asmodehn/WkCocos into feature/Shop

Conflicts:
	Android/app/app.iml
	Android/lib/wkcocos.iml
	Classes/App/LoadingScene.cpp
	depends/cocos2d-x
	tools/database
first version of shop that seems to work - without backend.
new commit of cocos2dx-store with https core submodule.
added test app license key in shop source.
fixing linux build for soomla lib
Merge branch 'develop' into feature/Shop
renamed java package
fixing build debug / release, package name, etc.
first round of build fixes since merging develop. win32 still has problems.
removed codepage warnings and  fixing sizetype conversion warning.
removing unused old module
updated jar in cocos store to fix : Error purchasing item Calling startActivity() from outside of an Activity  context requires the FLAG_ACTIVITY_NEW_TASK flag
disabling dlc for easier test on device for the moment.
Merge branch 'feature/cocos_update_3_2' of github.com:asmodehn/WkCocos into feature/Shop

Conflicts:
	Android/.idea/gradle.xml
	Android/settings.gradle
	CMakeLists.txt
	Classes/App/ErrorUI.cpp
	Classes/App/HelloWorldScene.cpp
	Classes/App/LoadingScene.cpp
	Classes/Lib/Utils/CocosAppender.cpp
changing dev version code to 0 to avoid accidents.