Initial Commit
Moved stuff around!
Added data/palette.yml
Removed old unit data

This will be replaced with the new data later
(Rebase Later) Moved contents of scripts/lunar_metal to scripts
Aliased "uni0553" font as "system" in Cache

Well, it is used as a system font
Updated DataCache with armor, building, faction, look, tileset, and weapon branches
Added Tilemap extension

Tilemaps are now Containable
Added mixins
Added new models

Possible rebase later?
Added PreLoad state

This state will attempt to load as much data as possible in the beginning
Updated UnitViewer state

Its now usable :3
Changed TitleController actions to push States instead of changing them
Removed lunar_metal load script
Added map and unit_viewer entries to TitleScreen
Updated Map state controller and view
Added game data (new unit data etc..)
Tilemap eventable must be initialized manually