Removed those pesky enemies that keeps throwing nullpointers
Started working on hud and minimap
Changed the cameras position so that it will still have the player in the center of the world now that we have a hud
Fixed some weird conflict
Added some get functions
Added more information, added HP bar
Removed some unused imports
Simplified the the camera calculations
Fixed so getModifier() isnt hardcoded, pushed hardcoded version by misstake
Fixed the minimap finally. Now centered and doesnt draw outside of border
Made the colors better for the minimap, minor cleanup of old code
Changed how the dungeon is loaded, removed update(Dungeon dungeon)
Changed how the dungeon is rendered. Fixed bug with arrayoutofbounds
Merge branch 'hud'

Conflicts:
	se/chalmers/roguelike/Engine.java