Started layer organization
Map, snake and fruits will each have their own layer
Snake draws to its own bitmap
Improved random fruit placement
However, app hangs somewhere...
Logging/debugging
Update SnakeBlock.java

Changed FLOOR to TRANSPARENT
Update Snake.java

Changed FLOOR to TRANSPARENT
Layer organization works
TODO: Delete fruits after eaten
Fruits do dissappear
TODO: Game doesn't detect a fruit has been eaten
(Score counter doesn't increment, and new fruit doesn't appear)
Layer modifications fixed completely
Last commit wasn't really a fix, so I reverted it and fixed it properly
Merged branches.

Conflicts:
	app/src/main/java/com/snakeremake/views/BaseLevelView.java
Merged branches.

Conflicts:
	app/src/main/java/com/snakeremake/views/BaseLevelView.java