ws2_32: Make SOCKET output consistent.
dwrite: Use E_NOT_SUFFICIENT_BUFFER definition.
msi: Use E_NOT_SUFFICIENT_BUFFER definition.
propsys: Use E_NOT_SUFFICIENT_BUFFER definition.
shell32: Use E_NOT_SUFFICIENT_BUFFER definition.
shlwapi: Use E_NOT_SUFFICIENT_BUFFER definition.
urlmon: Use E_NOT_SUFFICIENT_BUFFER definition.
uxtheme: Use E_NOT_SUFFICIENT_BUFFER definition.
wined3d: Move the color key conversion helpers to util.c.
wined3d: Handle GL texture allocation in the texture code.
wined3d: Track texture allocation per-texture.
wined3d: Only prepare the texture in device_update_volume().
wined3d: Track format conversion per-texture.
winedump: Update minidump output.
dwrite: Pass stream pointer to OpenType parsing code.
msvcrt: Added _fclose_nolock() implementation.
kernel32: Add a stub for GetSystemFileCacheSize.
kernel32: Add a stub for SetSystemFileCacheSize.
msvcp90/tests: Add cout<< double test.
msvcp90/tests: Add cout<< float test.