buildHill changes, starting coins/blocks placement

buildHill no longer able to overwrite tiles that aren't empty.

began creating hard-coded map to test coin/block placement
elevMap added
hill building fix, more hard-coded level

hills no longer build over corners
finished hard-coded level
hills 1st pass added
3 hill passes added
first functional coin creation prototype
coin creation fixes
more comments
Used fresh install from tsquare, copied MyLevel
More files?
Hills working well