Initial import of Fabien's Roche Binary code. Code cleaned up, some modifications made.
Initial import of Roche Binary code by Fabien Baron. Compiles, but throws some OpenGL errors when executed.
CRocheBinary rendering now functional. No GUI elements/resizing options enabled.
Added (temporary) variable to set (arbitrary) scaling of the RocheBinary system.
Added RocheBinary sharder, model.
Merge branch 'develop' into RocheBinary
Merge branch 'develop' into RocheBinary
Converted C-style pass by references to C++ style.
Applied BSD/Allman style formatting (to match the rest of SIMTOI).
Refactored surface_flux to be movable to base class.
Added documentation to surface_flux function.
Converted image and temperature buffers to C++ vectors.
Moved CRocheBinary::surface_flux to CModel::TemperatureToFlux as it can clearly be reused by many objects.
Removed unnecessary (commented) buffer unbind.
Removed unnecessary debugging check
Merge branch 'develop' into RocheBinary
Converted texture to RGBA channels.
Converted CSphere class over to textures.
Model did not activate/deactivate texture when rendering.
Fixed bug in CSphere class where z-direction was not scaled. Small adjustments in formatting elsewhere.