Core/Gossip: Add security to C++ scripted gossip options by checking guid of the object that the player is interecting with. Idea by @LilleCarl

Closes #11567
DB/SAI: No Rest For The Wicked

By MitchesD, closes #11709
Core/Gossip: Fix crash added in 6c64fa8de36dad958821c6078b3f2f5f5753a2fc

Fix NULL dereference crash caused by a typo in 6c64fa8de36dad958821c6078b3f2f5f5753a2fc
Scripts/ZulGurub/Jeklik: Add missing "break"
Scripts/AhnKahet: Fix some uninitialized values

Initialize all class fields in the constructor, even if they are set in Reset() and they shouldn't be accessed before Reset() is called.
This fixes 2 Coverity reports.
Scripts/Krikthir the Gatewatcher: Fix EVENT_ANUBAR_CHARGE event not being triggered

Fix EVENT_ANUBAR_CHARGE not being triggered due to value 0 being set to the EVENT_ANUBAR_CHARGE enum, even if 0 is a special value for EventMap to specify no event was triggered.
Issue added in a127c0e1a7612094c2bf8b2f5092f55aa96f0556
DB/Creature: Fix 2 mobs incorrectly using prowl

By untaught and mario-64, closes #11703
DB/Quest: The Deserters

By untaught closes #11665
Instance Script/Stratholme: Correct logic in Baron Run event and add SAI for Ysida Harmon
Core/Misc: Fix some static analysis issues

Fix some static analysis issues about uninitialized values. Most of them are false positives, always initialized before being accessed.
Core/Transports: Added support for DynamicObjects on transports
Core/Maps: Fixed height calculations used in WorldObject::UpdateGroundPositionZ/WorldObject::UpdateAllowedPositionZ, they will now take vmaps into account.
Fixed build with TRINITY_DEBUG
Merge pull request #11718 from untaught/master

Instance Script/Stratholme: Correct logic in Baron Run event and add SAI...
DB/Quest: The Bones of Nozronn

By untaught, closes #11720
DB/Quest: Sneak Preview

by untaught and MitchesD, closes #11710
DB/Misc: Fix more startup errors

Updates #11587
Core/Loot: Fix an exploit that allowed players to loot infinite amount of items that have condition(s)
Merge pull request #11732 from Dehravor/loot-exploit

Core/Loot: Fix an exploit that allowed players to loot infinite amount of items that have condition(s)
DB/SAI: Stop Ferocious Yeti spamming

By untaught, closes #11731