Wizard Should now only use default attacks with ranged items
Cleaned up Weighting.cs a little bit
CanUseFuriousCharge now checks avoidance
2.1.17

Wizard hydra will now be cast more frequently when no primary skill is equipped
Barbarian Furious Charge should now ignore units standing in AoE
Merge branch 'master' of git://git.assembla.com/unifiedtrinity