Updated abed-cave
Altered sprite animation speeds

fix spaz out
Tone down the parallax, add ceiling
all levels now have a main door
fix door in bathroom
test_maps: Level has to contain door 'main'
Fix outgoing door name in vents
lunatest: Fix handling of custom options. Keep verbose mode disabled.
make.ps1: Add new argument 'test' for running the tests (on Windows)
New costumes, costumeselect fix, autosave image fix
Fixes Troy error and adds Hobgoblin Abed
Add playerEffects module; Use playerEffects to handle test_potion and baggle
Add error for obsolete consumables
Add jump to playerEffects and update blue_potion
Update health potions
Update HUD Messages
Remove test_potion
Use buff function for basic timed effect potions
Update tacomeat to use playerEffects
Update random potions to use playerEffects