tentative fix at pixel alignment issues
Revert "tentative fix at pixel alignment issues"
fix for trails rotations going wrong with small offsets
bugfix when writing file in not binary string platform
move frustum planes calculus to Plane
added 3D particle support (on XZ plane instead of camera facing)
fixes for UV anim
make sure absPos is sync in manual emit/update, fixed reversed V tcoords
always use absolute path for textures
fixed particle count
a more options on particles
color effects for volume decals
allow different extension with same file name for resources handling (generate name_ext completion path)
added NotFound exception
fixes for init and alpha handling
dispatch ERelease event to event listeners if they had a prior EPush
added MOUSE_LEFT/RIGHT
added alphaMapScroll
added colorMap
added texture name