Version 0.0.9

+ Fixed enemies being placed atop of players/other actors.
+ Prevented actors from occupying eachother's cells while chasing the
player
+ Gave player HP / isDead functions and getters for HP
+ Stopped actors being placed in walls
+ Changes to the HUD
+ Implemented HUDMessage
+ Implemented combat engine
+ Player can attack and kill enemies
+ Bunch of status messages to go along with
+ Enemies can now attack player
+ Fixed bug where 'ghost' of enemy would keep assaulting the player
+ Player can now stay in one spot (using period '.' or numpad delete)