update player cam for over-shoulder position
add prefab dir
consolidate {mobs, midbosses, bosses} tables
redef equipment to have base stats
add script to hold PC stats
rm all mention of stats from PlayerController.cs

Conflicts:

	Assets/Scripts/PlayerController.cs
PlayerStats.cs: move to Scripts directory
add Materials/ and Textures/; add checker texture
PlayerStats.cs: current and max values
Merge branch 'gui'

Conflicts:
	Assets/Materials/checker.mat
	Assets/Prefabs.meta
	Assets/Scenes/StartScene.unity
	Assets/Scripts/PlayerController.cs