Init.
More groundwork.
Further groundwork.
Even more groundwork (noticing a trend here).
Animation test (just a test, yeah).
Things move.
Click to move works.
animations now separated out
stuff
movement and animations now work correctly
animations amended (hello, sonic!)
Floor boundaries
fixing public paths
oops
Creating a readme
Making the background actually display something rather than a black png.
Adding a few options.
Acting direction Enum, adding l/r idle animations.
SUPPER LAGGY CURSOR TIME
Input is a little less laggy, added cursor states if movement possible