Moved main.cpp in Game/, added Title scene
Log now call close() before init() if already open
Removed useless output in Debug
Scene is now fully implemented
Set define _CRT_SECURE_NO_WARNINGS
Added main functions for Engine
Let's try with a sample "Title" screen
Removed SFML

Going for GLFW
Added GLFW

And renamed extlibs to deps
Set compiler to be VS2012
Updated to works with GLFW