Models, level unit change

Changed most of the models and boundingboxes to the new unit
1 m -> 1 cm
Merge remote-tracking branch 'origin/master' into AH-216_Unit_Change
Fixing clear color on render target. AH-195
Solved the bug from defered renderer. AH-195
Physics and changed edge detection

finished cleaning up physics and changed edge detection to work more
correctly and removed minor glitches.
Implement Assign Player package with ugly client code. AH-72
André blooper

André och Pontus hade råkat använda XMVECTOR som parametrar och då pajat
heapen... Made fisk!
Merge remote-tracking branch 'origin/master' into AH-72_Server_events

Conflicts:
	Client/Source/GameLogic.cpp
	Client/Source/GameScene.h
Merge Master into AH-216_Unit_Change

made the merge and everything is still working as intended
Merge remote-tracking branch 'origin/master' into AH-72_Server_events

Conflicts:
	Client/Source/GameLogic.cpp
Merge remote-tracking branch 'origin/master' into AH-231_TriangleVsSphere

Conflicts:
	Client/Source/GameLogic.cpp
	Client/Source/Player.cpp
	Client/Utilities/XMFloatUtil.h
	Graphics/Source/Graphics.cpp