added rtmidi as module
renamed FindBullet module to uppercase
build files, adapted search paths for linux
added udp async_send routine
introduced dirtybuffer flags to Geometry class to reduce overhead when only changing few or single buffers
added kinski::net namespace, migrating network code over there, Mesh now always with at leat on entry
rewrote physics::createCollisionShape() and part of collision_shape managment
refactoring
nicer interface for physics context
minor changes
minor improvements, refactoring
refactoring stuff here and there
refactoring
altered empty sample template
added missing header for linux
missing header <mutex> in CVThread
one more missing header in CVThread
adapted unlit shader to work for linux nvidia glsl compiler
added avfoundation based movie sample
do not remember