Encapsulate and lint "new model" toolbar
Add button menu options for loading model from URL or file
Add model file selection dialog box
Add GET of local files to JavaScript XMLHttpRequest
Add arraybuffer binary data handling in JavaScript XMLHttpRequest
Upload selected model file directly to public folder for starters
Prepare for reading and processing model file content
Provide Content-Type and -Length headers when reading local files
Read raw data of different model file types
Read mappings from FST file
Remember location of model file last selected
Merge branch 'master' into 19840
Merge branch 'make_scriptEngine_a_qScriptEngine' of https://github.com/Atlante45/hifi into 19840
Fix merge
Make XMLHttpRequest return an ArrayBuffer object when requested
Read author and texture filenames from binary FBX files
Read author and texture filenames from text FBX files
Fix FST file processing after ArrayBuffer change
Handle FBX file name not found in FST file more gracefully
Add optional Cancel button to JavaScript Window.form()