Adding bullets

Bullets have been added and are networked.  The way they are coded I
will be able to easy change the power, fire rate, and bullet speed of
each drone type including any that may arise in the future.
compile commit
compile commit
Implementing the new drone prefab -not complete

Started work on getting the drone prefab implemented.  Found a problem
with multiple players joining the game.  Working on fixing it.
Fixed new drone Prefab implementation

Found small problem with creating the actual host and variable
declaration with  RPC calls.  Found another problem with bullet
management that I will work on next.
Fixed known problems with host and bullets

Bullets now destroy themselves over the network instead of locally.
Woops ("Bad programmer!") :)
Merge pull request #4 from BrandonAdams/master

Merging Master into Audio