txt on CSD influence from killing barbarians

Thal: IMHO the added notification TXT_KEY_NOTIFICATION_MINOR_BARB_KILLED
belongs in the CEG module since it is only needed because CEG changes
the influence gained from killing barbarians. However there doesn't seem
to be a logical place to put it
Farms on jungles fix

Farms on jungles now require the prerequisite tech to remove jungles
Ranged Blitz text fix

Ranged Blitz help text should now correctly indicate 90% ranged damage.
Babylon Unique Trait text fix

Babylon Trait should now correctly state that 1 Great Scientist is
generated at Writing.
Divine Inspiration fix

Divine Inspiration should now generate tourism for all wonders.
Spelling error

receive vs recieve
Merge pull request #128 from skodkim/stable

txt on CSD influence from killing barbarians
Ceremonial rites now give culture for buildings

By skodkim. See
https://github.com/skodkim/cep-bnw/commit/181ea4f88e87548d4c443cfb993a4d06e3bd8b43
Fix for Koreas trait (yields from specialists)

By skodkim. Korea no longer unintentionally gets 2 production from scientists and 2 science from engineers. See https://github.com/skodkim/cep-bnw/commit/c9eb18529e75bf7b63652d4428f199725dbd88ec
BUILDING_CANDI grants +1 Food

Candi grants +1 Food like the Garden
Fix for golden age gold yield

By skodkim. Golden ages gave +1 gold to all tiles that already produced gold which seemes like a bug and doesn't match the description. See https://github.com/skodkim/cep-bnw/commit/fda3484a047567a64764d2ed62c2fe2df4fdd7b8
Mercenary Army OneShot Variables Set

Mercenary Army should now spawn Landsknechts.
Phalanx Bonus vs Melee

Phalanx Promotion should now correctly gain +50% vs Soldier Units
Removed unintended tweak to GP

At present the update statement did nothing as no specialists had
YIELD_CULTURE in the SpecialistYields table but it could have caused
future bugs
Feed The World now gives two food from buildings

The general feeling on the forums is that beliefs need to be tweaked and
especially that feed the world needed to be nerfed:
http://forums.civfanatics.com/showthread.php?t=516391

Spreadsheet also updated
Feed The World now gives two food from buildings

The general feeling on the forums is that beliefs need to be tweaked and
especially that feed the world needed to be nerfed:
http://forums.civfanatics.com/showthread.php?t=516391

Spreadsheet also updated
Merge pull request #151 from skodkim/stable

Feed The World now gives two food from buildings
Merge pull request #150 from skodkim/stable

Removed unintended tweak to GP
Fixes Duplicate Culture from Specialists

SpecialistYields for culture yields are not necessary because of
CulturePerTurn and YieldLibrary does not have an alternative.
Tradition now unlocks Banaue Rice Terraces

The consensus on the forums seems to be that unlocking the Great library
with Tradition is a poor choice and that Banaue Rice Terraces would be
better. I agree. Speadsheet also changed

http://forums.civfanatics.com/showthread.php?t=517804