Moved code from Wasp to MovableEntity. MEC&GSM still in Wasp (TODO).
Added virtual void update() to MovableEntity.
Minimised variable in MovableEntity.h
werkt nog niet
fixje
Rename animationRow variables
Rename even more animationRow variables. Replace gsm and mec to PlayState->Mec & GameStateManager::Instance
Removed GSM & MEC from Wasp constructor
Moved PlayAnimation and StopAnimation to MovableEntity
Moved setPositon to MovableEntity
Moved checkCollisions to MovableEntity
Coverted Rabbit to make use of MovableEntity
virtual move method can be overrided (by Player)
methode om interact en collision area te tekenen gemaakt
Rename folder 'Entities' to 'NPC's'
Add wasp to MovableContainer
Add rabbit to MovableContainer
Replace timeSinceLastAction to MovableEntity
f2 -> show COLarea f3-> show INTERarea
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