Allow dynamically changing the map orientation
Added missing qbs file

Missed this one in change 403e1707259bd7846c4cd0596332a217fe7e73e9
Take draw margins into account for tile layer bounding rect

Without taking the draw margins into account, tiles sticking outside of
the layer's area fail to repaint correctly when changing layer
visibility or opacity.

Some additional checking was required to make sure the bounding rect
updates as necessary when a tile layer's draw margins change.
Merge branch '0.10'

Conflicts:
	src/tiled/tilelayeritem.cpp
Fixed merge error

Should have done a compile-test... fortunately there's TravisCI.