New ODE vehicle physics
Merge pull request #99 from nhede/master

New ODE vehicle physics
Merge pull request #2 from WhiteCoreSim/master

[nhede ODE Update] New ODE Vehicle Physics
Merging the ODE files together

* New SecondLifeFeelingODE contains the changes that were in ODE ini
* New default is SL ODE
Merge pull request #3 from WhiteCoreSim/master

Merging the ODE files together
Correct UserInfo rename

- Correct sync error, move rename to 0.0.5 as current version is 0.0.4
OAR v0.8 updates

- Update OAR loading to OS v0.8 format
- Add region telehub processing
- Check for non-existent parcel owner, groups and user ID’s
- Check for non-existent users in access list (if any)
- Reset parcel flags to default on load
- Cleanup where necessary
Load oar command

- allow ‘tgz’ to be used as a valid OAR file during load
Prebuild updates

- Update prebuilt config and scripts to use the Net 4.5 framework as
default
Adding OarFiles folder

* Default folder add
OarFiles folder

* Adding tgz now that we can load those too
Currency

* Added remarks what needs to be handled where
* Spelling errors corrected
Currency

* Moved the Currency into it's own area
Currency

* Namespace changes
* Changed the RequestPlugin to use
Framework.Utilities.DataManager.RequestPlugin
Merge pull request #4 from WhiteCoreSim/master

Bunch of commits from Greythane and Fly-man
WorldView Module

- include in core modules (default- enabled)
- Implement required additional functionality in WorldViewMode &
WorldViewRequest
- Update and correct Warp3d renderer
- Added worldview image to WebUI region profile
- Add commands ‘save worldview’ & ‘save worldmaptile’
(Working but still problems with water)
* Added a check if the size of a maptile is larger then 4096
Merge pull request #5 from WhiteCoreSim/master

Merge commits for Worldview