fixed the memory issue
New way to do shaders and Model editing!
Removal of Shaders and constant editing of model
added Z calculation

Doesn't really.... work
fixed image coordinates in the x and y direction
added a separate thread for the wand finding

So much faster!
chessboard function now has it's own thread
has everything on openGL window, with visual cube selection.
austins selection thing, with highlighting selected cube
Fixed commit issues