Working on pulling in textures

Texture Files in testing
even more work on getting a texture loaded

this is important because I want to know immediatly what format all the
assets need to be in, so that I can call them all correctly and Aaron
spends less time converting file types and such nonsense. should be done
tomorrow if not today
moved some code around.

still not working, need can't tell if the file type is in correct for a
texture, or more likely that the XNA instructions are not exactly the
same as MonoGame. needs more testing
after saving these dependencies updated.
WERK IT

nothing happend but i pushed it anyway