Added multiple upgrades per level (random chance).
Added some default upgrades (sample for designers)
Changed player max health to 50.
Added “F to level up” cheat.
Merge remote-tracking branch 'origin/0.1' into 0.1
Changed some enemy stuff to load up stats, like player
Changed player hit code, removed damage and set it outside where the function is called (different attacks do different damage).
Mac Port Stuff