Remove trash treasures from large piles.
Quantize treasure values to let objects at upper bound spawn.
Treasure distance now scales depending on zone size. Should be close to OH3 formula.
Corrected treasure value rounding.
Increased treasure density a bit.
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
Updated visual files.
Compile fixes for Visual.