Update UH1.hpp

Updated turrets to drop the actual weapons into them.

This should correct the DZE "Broken turret" errors.

21:17:49 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret 21:17:49 UH1Y_DZE: ObsGun - unknown animation source ObsGun.

The animation sources might also need to be updated in the main cfgVehicles.hpp