Collision bug fixing
Testing new collision system
It was only half-implemented doofus
Collisions are like totes done man
It was only half-implemented doofus
I'm so scared about what has to happen next
Merge branch 'elliot' of https://github.com/Epiphane/GBJam3 into elliot

Conflicts:
	core/src/com/gbjam/GameScreen.java
	core/src/com/gbjam/game_components/CollisionComponent.java
	core/src/com/gbjam/game_components/DynamicCollisionComponent.java
Finally at long last the collision system is flawless unnghghghghfll
Click on arrow next to package exporer -> Package Presentation -> Heirarchicalasil
Merge pull request #18 from Epiphane/elliot

collisions are nightmarish
Left some guys behind
Merge pull request #19 from Epiphane/elliot

Left some guys behind
Testing new collision system
Added basic entity factory
Hotfix from debugging code
ENTITY FACTORY IS SO BEAUTIFUL
Shoot the slime, slime die
That wasn't so baaaaad