speed up pulse
Revert "Move to using GL shader point cloud for faster simulation rendering"
i think this breaks build atm
This reverts commit 0e4a9f623828fec3ebe3e2b37a53f139412d68fa.
Merge branch 'master' into tikhon/pulse
Revert "Revert "Move to using GL shader point cloud for faster simulation rendering""

gonna try this again

This reverts commit 3f4458bd576431ec78dd97b13458dd5fc9db1827.
speed up strobe after experiments at nimby today
i'll try to figure this out tomorrow.  don't have time for this right now.

Revert "Revert "Revert "Move to using GL shader point cloud for faster simulation rendering"""

This reverts commit 353027ff2037b7983c9edb9de6294743ee4ea71f.
Merge branch 'master' into tikhon/pulse
Revert "i'll try to figure this out tomorrow.  don't have time for this right now."

This reverts commit 53f8a5b29b70274680373d1a026e4b38371707cd.
change UIGLPointCloud to UIPointCloud...
Merge pull request #8 from nottombrown/tikhon/pulse

Tikhon/pulse - leaving Slee's new jar in, but using UIPointCloud for now as is tom/smoak