[+] First try on client-side push to the Bitbucket test repository. But it's not working yet... The error is the following:
UnknownHostKey: bitbucket.org. RSA key fingerprint is 97:8c:1b:f2:6f:14:6b:5c:3b:ec:aa:46:46:74:7c:40
[Fix] The commits are now pushed
Modify the "PLM started" commit message. It now contains debug informations.
Begin to implement the code to commit while exercises are switched. It's not working yet.
The commit on "switched" seems to be working correctly now.
[+] Create the GitSessionKit. It does nothing for the moment.
Push is now done in background so the interface is no longer slow.
Load source code from the local git repo seems to work. I need to make some other tests.
Change the way loadLesson works : we no longer need the zip overview.
[+] storeLesson and storeAll are now implemented
[Fix] some wrong path
[-] Debug messages
[+] Clean functions are now implemented
[+] Some comments
Change the GitSessionKit constructor
Set the ISessionKit to GitSessionKit in Game.java
[Fix] welcome.java.code bug (wrong file path)
[+] Begin the implementation of functions related to the users.
[+] Begin the getCurrentUser() method.
[+] We can now load users from the file and get the last used user.
[+] We can now write the latest changes to the plm.users file.
[+] Le push dans une branche spécifique à l'utilisateur a l'air de fonctionner.
Correct indentation done by autoformat... The new settings are 320 characters for the code and 120 characters for comments.
[Fix] The executed method now uses the toUserBranch method.