render a wagon wheel to show where 'aim slices' will be
16 slices around a 192x192 character seems decent
few more tweaks
player's view contains the shapes to show for debugging
rearrange
cleaning up mess
rename
draw player's aim line
Merge branch 'master' into gh-pages
trying to be cute, made a mess
Merge branch 'master' into gh-pages
update gh-pages