The index was not actually needed
Object is set to empty when the response is send
Fixed incorrect letter being applied to the player, gameObj is now cleared after the request is sent, the game starts with one more minute of overhead so players can join
I mixed it up with joinGame.js..... so it should be the other way around. Still, cleared the newPlayer data after inserting to the database
added the multi:true option to removeOldgames to set all games as finished and not just one