Camera/bg positioning code, minor changes.
Merge branch 'master' of https://github.com/davism4/fearmonger-final

Conflicts:
	Library/ScriptAssemblies/Assembly-CSharp.dll
	Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	Library/assetDatabase3
	Library/guidmapper
	Temp/AudioImport.audio
	Temp/UnityTempFile-2c98c92359d854abfbf7a0249f2ecece
	Temp/UnityTempFile-a3b83abd664654409a1fdfc877f46c13
	Temp/UnityTempFile-b9bf101e0e3c5425190dcad7f2370d2f
	Temp/UnityTempFile-e621d7dc2ed3b4a7eb6a8b70b61e19f3
	Temp/__EditModeScene
Furniture display names include price.
Merge branch 'master' of https://github.com/davism4/fearmonger-final
Hazards hover and fade. People's hp bars disappear normally. Day/night sunlight switches on day/night start.
Opaque and custom GUIskins with fonts. Also wrote and formatted help tutorials. Added feature to restore traps when they are used. Empty nodes that can have furniture show a little arrow icon.
Opaque and custom GUIskins with fonts. Also wrote and formatted help tutorials. Added feature to restore traps when they are used. Empty nodes that can have furniture show a little arrow icon.
Merged with latest branch.