Fix for 3DTV mode with non-unity render scale.
Merge branch 'master' of https://github.com/highfidelity/hifi
Merge branch 'master' of https://github.com/highfidelity/hifi
Fix for ambient occlusion in 3DTV mode.
Use glFrustum rather than Oculus's projection utility method, which seems to
be returning weird results.
removed some dead code
Remove print statements
Repopulate example models for "Upload URL" to better sized models
Repopulate example models in newEditEnties.js too
send a pick ray with HFActionEvent, not x,y
Add entity camera options to settings
Update inspect tool behavior to pan correctly
Merge pull request #3733 from huffman/inspect-tool-fixes

Inspect tool fixes
use actionRay in lobby script
fix an uninitialized action ray when hitting spacebar
leverage Camera object for scripting, remove sep interface
update camera calls in JS to use new mode methods
expose camera mode as property and leverage in scripts
more js changes for changes to camera interface
replace position and orientation calls in lobby