(GX) Refactor controls in input_poll - still slow in VBA Next /
SSF2T
(GX) Input - Don't do ptype == 0 early return
(Xenon) Remove set_keybinds from input driver
(Menu) remove unused dead code in menu_common_backend.c
(Menu) Set RGUI_MAX_BUTTONS to 219 by default - maister - tell me if this
is alright
(Menu) Make distinction between menu and RGUI more clear - RGUI is just
the display layer driver now
(Menu) More replacement of namespace prefix 'rgui' with 'menu'
(Menu) Cut down on unnecessary HAVE_RGUI ifdefs where appropriate, and
replace with HAVE_MENU where possible
(Menu) Replace more rgui_ references to menu_
(Menu) Replace more rgui_ references
(Menu) Fix warning
(Menu) Replace some more RGUI strings
(Apple) Properly implement joypad - now executes init - and
also executes osx_pad_init and osx_pad_quit from joypad driver now
instead of outside code having to call it externally
(Apple) Set driver.input_data_own to true for input driver for now
- until we can teardown and reinit this entire thing properly
(PSP) Take out default keybinds in config.def.h - handled by autoconf now
(PSP) Forgot to add builtin_psp.c
Turbo logic can be uncommented now for RARCH_CONSOLE
(RARCH_MOBILE) Set default overlay to retropad
(Frontend) Change preprocessor conditional to RARCH_MOBILE instead of __QNX__
Take out duplicate freeing of log_file
(QNX) Update qnx_input.c driver