Only add D3D include directories for MSVC. Fixes #143.
Minor Math library cleanup. Inline short Ray functions.
Optimized drawing of color-modified UI quads. UIBatch has new function SetColor() which can be used before drawing with modified color, and which performs the uint-conversion only once. This overrides the element's gradient if any.
Added missing icon for ToolTip element.
Check if GLES2 device supports 24-bit depth texture, or 24/8-bit depth+stencil through extensions.
UI drawing code cleanup.
Hack fix for render-to-texture failing on iOS.
Added Development Base. This sets Debug Information for Debug Builds to /C7 and none on Release Builds. Modifies the install settings and ignore flag as well.
Modified Sound to provide its own unique category for UI sounds