repo init
Xaml changes.
- Added new FigureWrapper;
- Remade controls appearance;
Changes in behavior.
Architecture redesign.
- Added GamePlatform.cs class for judging players.
- Added Action.cs class that defines player actions in game.
- Comments, small code snippets, logic slightly changed.
PvP game type made.
- TODO reconsider  architecture
- TODO add cpu player
Add new files
Piece view added. Remade menu.
Commit before CPU player is wired up.
Changes in CpuPlayer.cs
Bin/obj folders excluded from index.
Cpu player is ok. Subscribing correct events in Window.
Added testLibrary with several test methods. Fixed some bugs. Slightly increased intelligence of cpu not to make obvious lose moves when it is in losing position.
Added progress bar when cpu is thinking. Edited about and help windows.
Enabled publishing. Pictures are now embedded.
Fixed bug with tie offer from player when all the figures are placed. Changed the order of operators in dfs_takeMove.
Changed labels.
Edited author.
Fixed loading disappear after cpu place move. Reduced AI complexity, recursions level.
Merge https://github.com/VanVector/Quarto