forgott to change branch no real changes just trying to fix the shader issues
Now with working shaders and texturing
Shadowmaps starting to work, a matrix multiplication somewhere is wrong making them not work propperly will look at it more later
Pushing current graphics render functions
repush current working lightnign model
pushing shadowmaps still are wierd, skybox is added for reference
Hotfix with the viewport the map is re centered, works on my desktop atm
Viewport hotfix added to this branch aswell before i forget it
Shadow shaders added still doesnt work
Merge branch 'lighting' of https://github.com/alexanderlissenko/rallysport.git
shader errror fixed
shadows starting to work commiting so i can return to this stage later if things go wrong
Added BEPU physics to the project setup so that cars now have gravity, graphics can't move yet though, so it's hard to tell.
minor change
Light Matrix still got an error uploading so i can continue tomorrow
Starting out
Almost fixed the merge errors
Merge clean up: runs but no physics
Added Bepu DLL and xml files
Added a genericVector class