Added HUD classes
Implemented Timer
Removed the wrong Timer.h
Updated project files
Fixed Timer render
Tried to test timer and failed
Timer now renders (needs to decrement time correctly)
Got timer working
Fixed paths.
Fixed Healthbar Variables
Merge remote-tracking branch 'origin/master' into JesseMOE
Fixed Timer

The game needed to know the time elapsed rather than just the timer
Local Commit.
Merge branch 'AndrewMOE'
Synching with master.
Merge branch 'master' of https://github.com/landonepps/MOE.git
Updated and running.
Implemented clipping in Image class
Local Commit.
Merge branch 'master' into AndrewMOE