Add more commands
Add fix to validPlacement() from testing branch
Fix bugs, implement developer get
Merge branch 'master' of https://github.com/ktn/Iter2 into commandsRedux
Add nextDeveloper() method
Add functionality for nextDeveloper() to wrap around
Add Functionality to Deck/PlayerFacade, implement palace card commands
Fix bugs and add ability to get Coordinates from Spaces
Add more strict checks for Block placement and add developer placement check
added numVillageTiles, does same as numIrrigationTiles but for village and palace. Fixed numIrrigationTiles
Added palaceInCity method and toString for BoardFacade, show developers for Board
quick fix for traversal
Add skeleton store commands
Added checkDeveloperPlacement to BoardFacade
Add check for developers en edge
Merge branch 'commandsRedux' of https://github.com/ktn/Iter2 into commandsRedux
Add Command stack
Fixed CommandStack and added method notTwoPalacesBetweenCities to Traversal which returns true if there are less than two palace tiles on the cities on either side of the coordinate given
Save Load working. Changes to commands
Add changeturn command, implemented save outside of CommandStack